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<span class="noexcerpt">[[Main Page| Wiki]] > [[Dungeons Of Eternity]] > [[Enemies]]</span>
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Various Enemies
Various Enemies
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= Overview =
In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged attacks and can sometimes explode when attacking.
In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged or melee strategies.


Enemies can also be categorized in like groups by [[Enemies#Class|Class]], [[Enemies#Element|Element]] and [[Enemies#Toughness|Toughness]].
Enemies can also be categorized in like groups by [[Enemies#Class|Class]], [[Enemies#Element|Element]] and [[Enemies#Toughness|Toughness]].


= Enemy Classes =
== Enemy Classes ==
Enemies can be classified into four basic groups [[Critters]], [[The Undead]], [[Sorcerers]] and [[Monsters]]. Your [[weapons]] may have [[Perks]] tailored for a specific enemy class.
Enemies can be classified into four basic groups [[Critters]], [[Undead]], [[Sorcerers]] and [[Monsters]]. Your [[weapons]] may have [[Perks]] tailored for a specific enemy class.


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<li>[[Lost Soul]]</li>
<li>[[Lost Soul]]</li>
<li>[[Spiders]] ([[Small Spider]], [[Spider]])</li>
<li>[[Spiders]] ([[Small Spider]], [[Spider]])</li>
<li>[[Wasps]] ([[Tiny Wasp|Tiny]], [[Medium Wasp|Medium]], [[Large Wasp|Large]])</li>
<li>[[Wasps]] ([[Tiny Wasp|Tiny]], [[Small Wasp|Small]], [[Medium Wasp|Medium]], [[Large Wasp|Large]])</li>
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<bootstrap_card header="[[The Undead]]">
<bootstrap_card header="[[Undead]]">
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<li>[[Skeletons]] ([[Skeleton Minion|Minion]], [[Skeleton Warrior|Warrior]], [[Skeleton Archer|Archer]], [[Skeleton Boss|Boss]])</li>
<li>[[Skeletons]] ([[Skeleton Minion|Minion]], [[Skeleton Warrior|Warrior]], [[Skeleton Archer|Archer]], [[Skeleton Boss|Boss]])</li>
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<bootstrap_card header="[[Sorcerers]]"  style="padding: 0px; margin: 0px">
<bootstrap_card header="[[Sorcerers]]">
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<li>[[Skeleton Mage]]</li>
<li>[[Skeleton Mage]]</li>
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= Enemy Elements =
== [[Enemy Elements]] ==
Enemy fauna can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type.
Enemy fauna can have an [[Enemy Elements|elemental form]]: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type.


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= Enemy Toughness =
== [[Enemy Toughness]] ==
Other colors signify how tough the enemy is to kill. From weakest to strongest: light, medium, heavy, elite and legendary
Other colors signify how tough the enemy is to kill. From weakest to strongest: light, medium, heavy, elite and legendary


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[[File:ice vs. medium.jpeg|400px]]
[[File:ice vs. medium.jpeg|400px]]


= See Also =
== See Also ==
* [[Bosses]]
* [[Bosses]]
* [[Background Fauna]]
* [[Background Fauna]]

Latest revision as of 03:42, 18 May 2025


Various Enemies

In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged attacks and can sometimes explode when attacking.

Enemies can also be categorized in like groups by Class, Element and Toughness.

Enemy Classes

Enemies can be classified into four basic groups Critters, Undead, Sorcerers and Monsters. Your weapons may have Perks tailored for a specific enemy class.



Enemy Elements

Enemy fauna can have an elemental form: Poison, Fire or Ice with colors signifying each type.

Enemy Toughness

Other colors signify how tough the enemy is to kill. From weakest to strongest: light, medium, heavy, elite and legendary

Light

Medium

Heavy


Elite

Legendary

Fire vs. Elite

Fire and Elite are close in color. Elites are RED, fire is ORANGE.

Ice vs Medium

See Also