Lost Soul
From Forsaken Planet
Dungeons Of Eternity > Enemies > Critters > Lost Soul
Dungeons Of Eternity > Enemies > Critters > Lost Soul
Lost Soul
Statistics | |
---|---|
Classification | Critter |
Realms | All |
Missions | All |
Immunity | None |
Weakness | None |
Attacks | |
Explode | unknown
|
Lost Souls are among the most haunting and aggressive threats lurking in the tunnels of Planet Eternity. These flaming, horned, floating skulls are relentless kamikaze attackers, driven by a singular purpose: to get close enough to explode and incinerate anything nearby.
Upon detecting a player, the Lost Soul will snap to face its target, emitting a horrific, echoing screech that chills the blood. It then rockets forward at high speed, the intensity of its scream rising as it nears detonation range. Their fiery aura and unnerving sounds are often the only warning players get—by then, it may be too late.
Scholars debate whether Lost Souls are fragments of tormented spirits trapped during the collapse of Eternity’s energy systems, or constructs of ancient war magic, designed to terrorize and destroy. Their fire-based detonation and demonic features suggest a link to the same arcane forces that birthed the Imps and other flame-bound Undead.
Whatever their origin, one thing is clear:
If you hear the screech—run, shoot, or die.
Behavior[edit | edit source]
• Begins pursuit immediately upon detecting a player.
• Locks on and flies in a straight line towards it prey.
• Screeches constantly during pursuit, increasing player tension and disorientation.
• Explodes violently when close enough, dealing significant area damage.
• Does not dodge or retreat—pure aggression.
Combat Tips[edit | edit source]
• Take them out from a distance before they get close.
• Use barriers, turn corners, or duck through doors to block their path.
• Their screech can mask other enemy sounds—stay alert.
• Area-of-effect attacks work well against groups of Lost Souls.