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Difficulty Tiers

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Dungeons Of Eternity > Missions > Difficulty Tiers


Dungeon Difficulty Panel

Tier 1[edit | edit source]

The easiest mode will allow you to get accustomed to The Combat System. Enemies, including bosses, will be least tough, known as light and standard.

Notables:

  • Mimics will expose themselves by shaking and making rumbling sounds.
  • Mimics cannot reduce your health below 9%.
  • Sewer Tentacle will not appear.
  • Imp Kamikaze will not appear.
  • Tiny Wasp will not appear.
  • Ice Elemental enemies will not appear.

Tier 2[edit | edit source]

Tier 2 dungeons include enemies with light, medium and heavy toughness

Mimics will reveal themselves when a player nears them either by shaking or audible rumbling.

Tier 3[edit | edit source]


Tier 3 dungeons will not have light enemies. They include medium, heavy and elite toughness. Mimics will still reveal themselves by shaking and audible rumbling.

Tier 4[edit | edit source]

Tier 4 dungeons lose medium-tough enemies, adding heavy and elite toughness. Mimics will still reveal themselves by shaking and audible rumbling.

Tier 5[edit | edit source]

Tier 5 dungeons include the most difficult enemies called legendary along with heavy and elite. Mimics will not reveal themselves as obviously.


Tier 6[edit | edit source]

Tier 6 dungeons will have a mix of elite and legendary enemies. This tier includes an unkillable enemy Death Reaper

Tier 7: Nightmare Mode[edit | edit source]

The most difficult tier will have more legendary than elite and the unkillable enemy Death Reaper.