Difficulty Tiers
From Forsaken Planet
Dungeons Of Eternity > Missions > Difficulty Tiers
Dungeons Of Eternity > Missions > Difficulty Tiers
Tier 1[edit | edit source]

The easiest mode will allow you to get accustomed to The Combat System. Enemies, including bosses, will be least tough, known as light and standard.
Notables:
- Mimics will expose themselves by shaking and making rumbling sounds.
- Mimics cannot reduce your health below 9%.
- Sewer Tentacle will not appear.
- Imp Kamikaze will not appear.
- Tiny Wasp will not appear.
- Ice Elemental enemies will not appear.
Tier 2[edit | edit source]

Tier 2 dungeons include enemies with light, medium and heavy toughness
Mimics will reveal themselves when a player nears them either by shaking or audible rumbling.
Tier 3[edit | edit source]

Tier 3 dungeons will not have light enemies. They include medium, heavy and elite toughness.
Mimics will still reveal themselves by shaking and audible rumbling.
Tier 4[edit | edit source]
Tier 4 dungeons lose medium-tough enemies, adding heavy and elite toughness. Mimics will still reveal themselves by shaking and audible rumbling.
Tier 5[edit | edit source]

Tier 5 dungeons include the most difficult enemies called legendary along with heavy and elite. Mimics will not reveal themselves as obviously.
Tier 6[edit | edit source]

Tier 6 dungeons will have a mix of elite and legendary enemies. This tier includes an unkillable enemy Death Reaper
Tier 7: Nightmare Mode[edit | edit source]

The most difficult tier will have more legendary than elite and the unkillable enemy Death Reaper.