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=== The Game ===
{{#breadcrumb: }}


The players start the game in a staging area know as the Outpost. This is where the players choose their weapons, craft potions and select the game style they wish to play.
If this is your first time playing Dungeons of Eternity, checkout out the [[New Players Guide]] or see the [[FAQs]]


There are three main game-play modes: Dungeon Raid (a heavy loot/heavy combat mission), Crystal Hunt (providing buffs in the form of EXO Points) and Soul Harvest (suppling technology to craft certain potions).
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SUGGESTION: If you're just starting out , dig into the Dungeon Raids first, when you get to level 10, think about this other missions.
<bootstrap_card header="[[Enemies]]">
<ul class="list-plain" style="margin: 0px">
<li>[[The Undead]]</li>
<li>[[Sorcerers]]</li>
<li>[[Monsters]]</li>
<li>[[Critters]]</li>
<li>[[Death Reaper]]</li>
<li>[[Mimics]]</li>
</ul>
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=== Dungeons & Realms ===
<bootstrap_card header="[[Weapons]]">
[[Dungeons]] exist in one of many [[Realms]].<gallery>
<ul class="list-plain" style="margin: 0px">
File:Underworld Realm.webp|[[Underworld Realm]]
<li>[[Hammers]]</li>
File:Sandstorm Realm.webp|[[Sandstorm Realm]]
<li>[[Swords]]</li>
File:Vilehalls Realm.webp|[[Vilehalls Ream]]
<li>[[Longswords]]</li>
File:Lavaforge Realm.webp|[[Lavaforge Realm]]
<li>[[Axes]]</li>
</gallery>
<li>[[Daggers]]</li>
<li>[[Bows]]</li>
<li>[[Crossbows]]</li>
<li>[[Spears]]</li>
<li>[[Shields]]</li>
<li>[[Magic Staffs]]</li>
</ul>
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=== Enemy Fauna ===
<bootstrap_card header="Game Mechanics">
Enemies on planet Eternity come in many classes, shapes and sizes.
<ul class="list-plain" style="margin: 0px">
<li>[[Rewards System]]</li>
<li>[[Level Mechanics]]</li>
<li>[[Difficulty Tiers]]</li>
<li>[[Enemies#Enemy_Elements|Enemy Elements]]</li>
<li>[[Enemies#Enemy_Toughness|Enemy Toughness]]</li>
<li>[[Perks|Weapon Perks]]</li>
<li>[[Weapons#Damage_Types|Weapon Elements]]</li>
<li>[[EXO Suit]]</li>
<li>[[EXO Perks]]</li>
<li>[[Status Effect]]</li>
<li>[[Colorization]]</li>
<li>[[PVP]]</li>
</ul>
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There are Critters, Monsters, and Elite Bosses.<gallery>
</div>
File:Scorpion-normal.webp|Critters are biom dependant. Sandscapes sport scorpions and flying bugs. In colder areas you'll find bats and the vile sludge has evolved its own scum-crawlers.
File:Skeleton Knight.webp|Monsters come in various sizes, from large to ... damn... Color provides a hint as to their elemental nature.
File:OctoOculus.webp|Bosses are elite creates that take more effort and sometimes many attempts to vanquish
</gallery>


=== Weapons ===
<br />


<gallery perrow="4">
<div class="card-deck">
File:Axes-exemplar.png|Axes are reliable melee weapons and can be thrown at hostiles making it a great mid-range weapon.
File:Bows-exemplar.png|Bows are great range weapons and are effective on all hostile types. Arrows are unlimited.
File:Crossbows-exemplar.png|Crossbows are great one-handed range weapons. To load a bolt, use your off-hand and pull back on the string.
File:Daggers-exemplar.png|Daggers are useful in close-quarters. They can be thrown at high velocity and with a quick return.
File:Hammers-exemplar.png|Hard-hitting and more effective on armored hostiles: Hammers can be thrown but distance is limited.
File:Shields-exemplar.png|Shields protect against all hostile attacks and projectiles. A quick shove forward will perform a knock-back attack
File:Staves-exemplar.png|Magic Staffs come in a variety of different types, each with unique abilities. Power Gems are required to use magic. Once depleted, insert another gem to continue using.
File:Swords-exemplar.png|Swords come in a variety of blade lengths making them great melee weapons
</gallery>


=== Potions Items ===
<bootstrap_card header="[[Consumables]]">
<gallery widths="128" heights="128">
<ul class="list-plain" style="margin: 0px">
File:Large Health Poition.jpg|alt=Large Health Potion|Large Health Potion. Restores health 100%. Can be smashed on the grown to heal all players in range.
<li>[[Potions]]</li>
File:Small Health Potion.jpg|Small Health Potion. Restores 25% health. Can not be shared by smashing on ground.
<li>[[Aztec Death Whistle]]</li>
File:Bomb Potion.jpg|alt=Bomb Potion|Bomb Potion. Explodes in a small area.
</ul>
File:Haste Potion.jpg|alt=Haste Potion|Haste Potion. Increases movement speed and jump height.
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File:Ice Potion.jpg|alt=Ice Potion|Ice Potion. Freezes in a small area.
File:Resurection Potion.jpg|alt=Resurrection Potion|Resurrection Potion. Revive a downed ally.
File:Quad Damage Potion .jpg|alt=Quad Damage Potion|Quad Damage Potion. Multiplies damage by four.
File:Invisibility Potion.jpg|alt=Invisibility Potion|Invisibility Potion. Prevents enemies from attacking.
</gallery>


=== Other Inventory Items ===
<gallery>
File:Key-500.jpg|alt=Key|Key used to open doors and chests
File:Gem.jpg|alt=Power Gem|Power gem used to charge magic staves.
File:Skeleton Key.jpg|alt=Skeleton Key|Skeleton key used to unlock passage to the end rooms of the dungeon.
</gallery>


=== Rewards ===


Rewards drop from chests. Chests are grouped into three different *tiers*, conventionally known as Tier I, Tier II and Tier III.
<bootstrap_card header="[[Missions]]">
<ul class="list-plain" style="margin: 0px">
<li>[[Dungeon Raid]]</li>
<li>[[Soul Harvest]]</li>
<li>[[Crystal Hunt]]</li>
<li>[[Sandbox Arena]]</li>
</ul>
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<gallery>
<bootstrap_card header="Maps">
File:Index.php?title=File:Chest Tier1.jpg|alt=Tier I Chest|Tier I chests have 75 coins and a cosmetic or 100 coins.
<ul class="list-plain" style="margin: 0px">
File:Index.php?title=File:Chest Tier2.jpg|alt=Tier II Chest|Tier II Chests have at least 100 coins, a potion and either a cosmetic or a weapon
<li>[[The Outpost]]</li>
File:Index.php?title=File:Chest Tier3.jpg|alt=Tier III Chest|Tier III Chests are the ultimate for loot takers, with 200 coins, a potion, a cosmetic AND a weapon.
<li>[[Player Room]]</li>
</gallery>
<li>[[Realms]]</li>
<li>[[Dungeons|Dungeon Layout]]</li>
<li>[[Dungeon Generation]]</li>
</ul>
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=== Cosmetics ===
 
 
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<br />
 
<div class="card-deck">
 
<bootstrap_card header="[[Cosmetics]]">
<ul class="list-plain" style="margin: 0px">
<li>[[Wearables]]</li>
<li>[[Success Flair]]</li>
<li>[[Profile Colors]]</li>
<li>[[Trophies]]</li>
</ul>
</bootstrap_card>
 
<bootstrap_card header="Machines & Consoles">
<ul class="list-plain" style="margin: 0px">
<li>[[Gear Fabricator]]</li>
<li>[[Potion Fabricator]]</li>
<li>[[Mission Map]]</li>
<li>[[EXO Station]]</li>
<li>[[Avatar Customizer]]</li>
<li>[[Saved Dungeon Console]]</li>
<li>[[Friends List]]</li>
<li>[[Leaderboards]]</li>
</ul>
</bootstrap_card>
 
<bootstrap_card header="[[Guides]] & [[Resources]]">
<ul class="list-plain" style="margin: 0px">
<li>[[Lore]]</li>
<li>[[New Players Guide]]</li>
<li>[[Crystal Hunt|How to gain EXO Points]]</li>
<li>[[Combat System#Enemy Damage Chart|Enemy Damage Chart]]</li>
<li>[https://forsaken-planet.com/drop-rate-calculator Gear Drop Calculator]</li>
<li>[https://forsaken-planet.com/simulator Combat Simulator]</li>
<li>[[FAQs]]
</ul>
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Revision as of 16:57, 15 March 2025