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In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged or melee strategies.
In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged or melee strategies.


== Enemy Categories ==
Enemies can also be categorized in like groups by [[Enemies#Class|Class]], [[Enemies#Element|Element]] and [[Enemies#Toughness|Toughness]].
Enemies can also be categorized in like groups by [[Enemies#Class|Class]], [[Enemies#Element|Element]] and [[Enemies#Toughness|Toughness]].


=== Class ===
== Class ==
Enemies can be classified into four basic groups. Your [[weapons]] may have [[Perks]] tailored for a specific enemy class.
Enemies can be classified into four basic groups. Your [[weapons]] may have [[Perks]] tailored for a specific enemy class.
==== [[Critters]] ====


=== [[Critters]] ===
* [[Bat]]
* [[Bat]]
* [[Blob]]
* [[Blob]]
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* [[Wasps]] ([[Tiny Wasp|Tiny]], [[Medium Wasp|Medium]], [[Large Wasp|Large]])
* [[Wasps]] ([[Tiny Wasp|Tiny]], [[Medium Wasp|Medium]], [[Large Wasp|Large]])


==== [[The Undead]] ====
=== [[The Undead]] ===
 
* [[Skeletons]] ([[Skeleton Minion|Minion]], [[Skeleton Warrior|Warrior]], [[Skeleton Archer|Archer]], [[Skeleton Boss|Boss]])
* [[Skeletons]] ([[Skeleton Minion|Minion]], [[Skeleton Warrior|Warrior]], [[Skeleton Archer|Archer]], [[Skeleton Boss|Boss]])
* [[Imps]] ([[Imp Minion|Minion]], [[Imp Warrior|Warrior]], [[Imp Ranged|Ranged]], [[Imp Kamikaze|Kamikaze]])
* [[Imps]] ([[Imp Minion|Minion]], [[Imp Warrior|Warrior]], [[Imp Ranged|Ranged]], [[Imp Kamikaze|Kamikaze]])
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* [[Zombie]]
* [[Zombie]]


==== [[Sorcerers]] ====
=== [[Sorcerers]] ===
 
* [[Skeleton Mage]]
* [[Skeleton Mage]]
* [[Uber Mage]]
* [[Uber Mage]]


==== [[Monsters]] ====
=== [[Monsters]] ===
* [[The Doomer]]
* [[The Doomer]]
* [[Scorpions]] ([[Small Scorpion|Small]], [[Scorpion]], [[Scorpion King|King]])
* [[Scorpions]] ([[Small Scorpion|Small]], [[Scorpion]], [[Scorpion King|King]])
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* [[Titan]]
* [[Titan]]


==== Not Classified ====
=== Not Classified ===
* [[Death Reaper]]
* [[Death Reaper]]


=== Element ===
== Element ==
Enemy fauna can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type.
Enemy fauna can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type.
<gallery>
<gallery>
File:7926D291-FC6C-48E8-9CEE-F4D89CB9AE2E_1_201_a.jpeg|Poison: stuns and causes damage for a few secodns
File:7926D291-FC6C-48E8-9CEE-F4D89CB9AE2E_1_201_a.jpeg|Poison: stuns and causes damage for a few secodns
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</gallery>
</gallery>


 
== Toughness ==
=== Toughness ===
Other colors signify how tough the enemy is to kill. From weakest to strongest: light, medium, heavy, elite and legendary
Other colors signify how tough the enemy is to kill. From weakest to strongest: light, medium, heavy, elite and legendary


[[File:Light medium heavy elite .webp|right|600px]]
[[File:Light medium heavy elite .webp|right|600px]]


==== Light ====
=== Light ===
Starting at tier 1, these are the easiest mobs to handle.
Starting at tier 1, these are the easiest mobs to handle.


==== Medium ====
=== Medium ===
Starts to appear at tier 2 difficulty
Starts to appear at tier 2 difficulty


==== Heavy ====
=== Heavy ===
Starts to appear at tier 3 difficulty
Starts to appear at tier 3 difficulty


==== Elite ====
=== Elite ===
Elite fauna are RED in color and a little tougher to kill than common enemies. They show up around tier 3 difficulty.
Elite fauna are RED in color and a little tougher to kill than common enemies. They show up around tier 3 difficulty.


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</gallery>
</gallery>


==== Legendary ====
=== Legendary ===
[[File:Undead archer legendary.png|right|200px|Legendary [[Skeleton Archer]]]]
[[File:Undead archer legendary.png|right|200px|Legendary [[Skeleton Archer]]]]
Legendary fauna are a PURPLE form of elite enemy that is tougher than red-colored elite.
Legendary fauna are a PURPLE form of elite enemy that is tougher than red-colored elite.

Revision as of 18:18, 10 January 2025

Wiki > Dungeons Of Eternity > Enemies

In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged or melee strategies.

Enemies can also be categorized in like groups by Class, Element and Toughness.

Class

Enemies can be classified into four basic groups. Your weapons may have Perks tailored for a specific enemy class.

Critters

The Undead

Sorcerers

Monsters

Not Classified

Element

Enemy fauna can have an Elemental form: Poison, Fire or Ice with colors signifying each type.

Toughness

Other colors signify how tough the enemy is to kill. From weakest to strongest: light, medium, heavy, elite and legendary

Light

Starting at tier 1, these are the easiest mobs to handle.

Medium

Starts to appear at tier 2 difficulty

Heavy

Starts to appear at tier 3 difficulty

Elite

Elite fauna are RED in color and a little tougher to kill than common enemies. They show up around tier 3 difficulty.

Fire and Elite are close in color. Elites are RED, fire is ORANGE.

Legendary

Legendary Skeleton Archer
Legendary Skeleton Archer

Legendary fauna are a PURPLE form of elite enemy that is tougher than red-colored elite.