Colorization: Difference between revisions
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Dungeons Of Eternity > Colorization
Dungeons Of Eternity > Colorization
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[[Enemies]] can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type. | [[Enemies]] can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type. | ||
<div class="card-deck"> | |||
<bootstrap_card header="[[Elements#Poison|Poison]]" footer="[[Status_Effect#Poisoned|Poisoning]] stuns and causes damage for a few second"> | |||
[[File:7926D291-FC6C-48E8-9CEE-F4D89CB9AE2E_1_201_a.jpeg]] | |||
</bootstrap_card> | |||
<bootstrap_card header="[[Elements#Fire|Fire]]" footer="Some fire enemies explode for a lot of damage"> | |||
[[File:C024777C-C543-4AFA-953D-B926707864FC_4_5005_c.jpeg]] | |||
</bootstrap_card> | |||
<bootstrap_card header="[[Elements#Ice|Ice]]" footer="[[Status_Effect#Iced|Icing]] for a few seconds and embrittles an enemy; next shot kills."> | |||
[[File:E0E0F5F2-0F54-4191-8C48-08E0FE787B55_4_5005_c.jpeg]] | |||
</bootstrap_card> | |||
</div> | |||
| | |||
== Weapon Elemental Attack Type == | == Weapon Elemental Attack Type == |
Revision as of 00:53, 30 March 2025
Dungeons Of Eternity uses color to hint a many different features of the environment, enemies, realm, dungeon mission and weaponry.
Realms
Missions
Enemy Strength
Enemy Elemental Attack Type
Enemies can have an Elemental form: Poison, Fire or Ice with colors signifying each type.
Weapon Elemental Attack Type
Name | Color | Notes |
---|---|---|
Physical | Not named or colorized | |
Fire | Bright Red | Explosion/area damage |
Ice | Blue | Freeze a few seconds, enemy becomes embrittled; one hit shatters them. |
Poison | Green | stuns |
Weapon Rarity
Name | Color | Notes |
---|---|---|
Common | Not colorized | |
Unique | Orange | |
Rare | Blue | |
Legendary | Purple |
Perks
Some Perks are indicated by weapon color.