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Enemies: Difference between revisions

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<bootstrap_card header="[[The Undead]]">
<bootstrap_card header="[[The Undead]]">
* [[Skeletons]] ([[Skeleton Minion|Minion]], [[Skeleton Warrior|Warrior]], [[Skeleton Archer|Archer]], [[Skeleton Boss|Boss]])
<ul class="list-plain">
* [[Imps]] ([[Imp Minion|Minion]], [[Imp Warrior|Warrior]], [[Imp Ranged|Ranged]], [[Imp Kamikaze|Kamikaze]])
<li>[[Skeletons]] ([[Skeleton Minion|Minion]], [[Skeleton Warrior|Warrior]], [[Skeleton Archer|Archer]], [[Skeleton Boss|Boss]])</li>
* [[Hall Guardian]]
<li>[[Imps]] ([[Imp Minion|Minion]], [[Imp Warrior|Warrior]], [[Imp Ranged|Ranged]], [[Imp Kamikaze|Kamikaze]])</li>
* [[Hall Skeleton]]
<li>[[Hall Guardian]]</li>
* [[Zombie]]
<li>[[Hall Skeleton]]</li>
<li>[[Zombie]]</li>
<ul>
</bootstrap_card>
</bootstrap_card>
</div>
</div>
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<bootstrap_card header="[[Sorcerers]]">
<bootstrap_card header="[[Sorcerers]]">
[[Skeleton Mage]]  
<ul class="list-plain">
[[Uber Mage]]
<li>[[Skeleton Mage]]</li>
<li>[[Uber Mage]]</li>
<ul>
</bootstrap_card>
</bootstrap_card>


<bootstrap_card header="[[Monsters]]">
<bootstrap_card header="[[Monsters]]">
* [[The Doomer]]
<ul class="list-plain">
* [[Scorpions]] ([[Small Scorpion|Small]], [[Scorpion]], [[Scorpion King|King]])
<li>[[The Doomer]]</li>
* [[Sewer Tentacles]]
<li>[[Scorpions]] ([[Small Scorpion|Small]], [[Scorpion]], [[Scorpion King|King]])</li>
* [[Mimics]] ([[Tier 2 Mimic|Tier 2]], [[Tier 3 Mimic|Tier 3]])
<li>[[Sewer Tentacles]]</li>
* [[Octoculodes]] ([[Blind Octoculus|Blind]], [[Octoculus]], [[Octoculus Boss|Boss]])
<li>[[Mimics]] ([[Tier 2 Mimic|Tier 2]], [[Tier 3 Mimic|Tier 3]])</li>
* [[Titan]]
<li>[[Octoculodes]] ([[Blind Octoculus|Blind]], [[Octoculus]], [[Octoculus Boss|Boss]])</li>
<li>[[Titan]]</li>
</ul>
</bootstrap_card>
</bootstrap_card>
</div>
</div>
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<bootstrap_card header="Not Classified">
<bootstrap_card header="Not Classified">
=== [[Death Reaper]] ===
<ul class="list-plain">
<li>[[Death Reaper]]</li>
<ul>
</bootstrap_card>
</bootstrap_card>
</div>
</div>

Revision as of 19:25, 10 January 2025

Wiki > Dungeons Of Eternity > Enemies

In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged or melee strategies.

Enemies can also be categorized in like groups by Class, Element and Toughness.

Enemy Classes

Enemies can be classified into four basic groups Critters, The Undead, Sorcerers and Monsters. Your weapons may have Perks tailored for a specific enemy class.

Not Classified

Enemy Elements

Enemy fauna can have an Elemental form: Poison, Fire or Ice with colors signifying each type.

Enemy Toughness

Other colors signify how tough the enemy is to kill. From weakest to strongest: light, medium, heavy, elite and legendary

Light

Starting at tier 1, these are the easiest mobs to handle.

Medium

Starts to appear at tier 2 difficulty

Heavy

Starts to appear at tier 3 difficulty

Elite

Elite fauna are RED in color and a little tougher to kill than common enemies. They show up around tier 3 difficulty.

Fire and Elite are close in color. Elites are RED, fire is ORANGE.

Legendary

Legendary Blob

Legendary fauna are a PURPLE form of elite enemy that is tougher than red-colored elite.