Weapons: Difference between revisions
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Protagosus (talk | contribs) Created page with "Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room. {| !Exemplar !Group !Slot !Has Perks !Can be elemental !description |- |frameless |axes |hip |TRUE |TRUE |Axes are reliable melee weapons. Axes can also be thrown at hostiles making it a great mid-range weapon. |- |frameless |hammers |hip |TRUE |TRUE |Hammers are hard-hitting a..." |
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Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room. | Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room. | ||
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!Group | !Group |
Revision as of 15:46, 17 April 2024
Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room.
Exemplar | Group | Slot | Has Perks | Can be elemental | description |
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axes | hip | TRUE | TRUE | Axes are reliable melee weapons. Axes can also be thrown at hostiles making it a great mid-range weapon. |
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hammers | hip | TRUE | TRUE | Hammers are hard-hitting and more effective on armored hostiles. Hammers can be thrown but distance is limited. |
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daggers | hip | TRUE | TRUE | Daggers are useful in close-quarter combat. Daggers can also be thrown with a high velocity with a quick return. |
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swords | hip | TRUE | TRUE | Swords come in a variety of blade lengths making them great melee weapons. Swords are good for parrying. |
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bows | back | TRUE | TRUE | Bows are great range weapons and are effective on all hostile types. Arrows are unlimited. |
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crossbows | back | TRUE | TRUE | Crossbows are great one-handed range weapons. To load a bolt, use your off-hand and pull back on the string. |
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staves | back | FALSE | FALSE | Magic Staffs come in a variety of different types, each with unique abilities. Power Gems are required to use magic. Once depleted, insert another gem to continue using. |
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shields | back | TRUE | TRUE, but not shown before fabrication | Shields protect against all hostile attacks and projectiles.
A quick shove forward will perform a knockback attack. |