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= Enemy Elemental Attack Type =
= Enemy Elemental Attack Type =


Enemy fauna can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type.
[[Enemies]] can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type.


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Revision as of 08:55, 26 May 2024

Dungeons Of Eternity uses color to hint a many different features of the environment, enemies, realm, dungeon mission and weaponry.

Realm

Dungeon Mission

Enemy Strength

Enemy Elemental Attack Type

Enemies can have an Elemental form: Poison, Fire or Ice with colors signifying each type.

Name Color Notes
Physical Not named or colorized
Fire Bright Red Explosion/area damage
Ice Blue Freeze a few seconds (no embrittlement)
Poison Green stuns and causes damage over a few seconds

Weapon Elemental Attack Type