Colorization: Difference between revisions
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= Enemy Elemental Attack Type = | = Enemy Elemental Attack Type = | ||
[[Enemies]] can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type. | |||
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Revision as of 08:55, 26 May 2024
Dungeons Of Eternity uses color to hint a many different features of the environment, enemies, realm, dungeon mission and weaponry.
Realm
Dungeon Mission
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Dungeon Raid: loot and combat heavy mission.
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Crystal Hunt: gain EXO-suit points to assign for buffs
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Soul Harvest: gain crafting points to produce potions
Enemy Strength

Enemy Elemental Attack Type
Enemies can have an Elemental form: Poison, Fire or Ice with colors signifying each type.
Name | Color | Notes |
---|---|---|
Physical | Not named or colorized | |
Fire | Bright Red | Explosion/area damage |
Ice | Blue | Freeze a few seconds (no embrittlement) |
Poison | Green | stuns and causes damage over a few seconds |