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There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type.
There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type.
<div class="card-deck">
<bootstrap_card header-image="[[File:Shield with fire element.jpg]]" footer="[[Shields|Shield]] with [[Elements#Fire|Fire Element]]">
</bootstrap_card>
<bootstrap_card header-image="[[File:Shield with ice element.jpg]]" footer="[[Shields|Shield]] with [[Elements#Ice|Ice Element]]">
</bootstrap_card>
<bootstrap_card header-image="[[File:shield with element poison.jpeg]]" footer="[[Shields|Shield]] with [[Elements#Ice|Poison Element]]t">
</bootstrap_card>
<bootstrap_card header-image="[[File:Shield with no element.jpg]]" footer="[[Shields|Shield]] with no element">
</bootstrap_card>
</div>


== Perks ==
== Perks ==

Revision as of 21:08, 21 May 2025


Various Weapons

Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room.

Some weapons can be slotted on either hip, and other weapons can be strapped to your back. You can bring a total of three weapons into dungeons.

Hip Slotted Weapons

Axe

Hammer

Dagger

Sword


Back Slotted Weapons

Bow

Crossbow

Longsword

Spear


Magic Staff

Shield

Weapon Rarities

Name Color
Common Grey
Unique Green
Rare Blue
Legendary Purple

Damage Types

All non-staves weapons can have a TYPE of damage.

Three Elemental Weapon Types

Ice, Poison and Fire weapons


No Element

Ice

Fire

Poison

There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type.

Perks

Weapons are enhanced by Perks, one of many can people weapon-type specific or appear on any weapon-type.