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[[Main Page| Wiki]] > [[Dungeons Of Eternity]]
[[Main Page| Wiki]] > [[Dungeons Of Eternity]]


=== The Game ===
== The Game ==
 
The players start the game in a staging area known as [[The Outpost]]. This is where the players choose their weapons, craft potions and select the game style they wish to play.
The players start the game in a staging area known as [[The Outpost]]. This is where the players choose their weapons, craft potions and select the game style they wish to play.


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SUGGESTION: If you're just starting out , dig into the Dungeon Raids first, when you get to level 10, think about this other missions.
SUGGESTION: If you're just starting out , dig into the Dungeon Raids first, when you get to level 10, think about this other missions.


=== Dungeons & Realms ===
== Dungeons & Realms ==
[[File:Dungeons of Eternity Full Map with annotations.jpg|frameless|640x640px]]
[[File:Dungeons of Eternity Full Map with annotations.jpg|frameless|640x640px]]


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</gallery>
</gallery>


=== Enemy Fauna ===
== Enemy Fauna ==
[[Enemies]] on planet Eternity come in many [[Enemies#Enemy Classification|classes]] and can be [[Enemies#Enemy Categories|categorized]] with respect to their color and abilities. Classes group enemies into [[Enemies#Critters|Critters]], [[Enemies#Monsters|Monsters]], [[Enemies#The Undead|The Undead]] and [[Enemies#Sorcerers|Sorcerers]]<gallery>
[[Enemies]] on planet Eternity come in many [[Enemies#Enemy Classification|classes]] and can be [[Enemies#Enemy Categories|categorized]] with respect to their color and abilities. Classes group enemies into [[Enemies#Critters|Critters]], [[Enemies#Monsters|Monsters]], [[Enemies#The Undead|The Undead]] and [[Enemies#Sorcerers|Sorcerers]]<gallery>
File:DOE spider enemy.jpg|alt=Critters|Critters are [[Realms|biom]] dependant creeps and crawlers.
File:DOE spider enemy.jpg|alt=Critters|Critters are [[Realms|biom]] dependant creeps and crawlers.
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File:Sorcerer Enemy.png|alt=Mage|Mage classes use staves for a magical range attack.
File:Sorcerer Enemy.png|alt=Mage|Mage classes use staves for a magical range attack.
</gallery>
</gallery>
[[File:Light medium heavy elite .webp|alt=light medium heavy elite |left|thumb|light medium heavy elite ]]
Colors categorize mobs and tell you about their strength and abilities


=== Weapons ===
 
 
 
== Weapons ==
A variety of [[Weapons]] can be crafted and the adventurer can store them in three slots, Left Hip, Right Hip and on their back.<gallery perrow="4">
A variety of [[Weapons]] can be crafted and the adventurer can store them in three slots, Left Hip, Right Hip and on their back.<gallery perrow="4">
File:Axes-exemplar.png|Axes are reliable melee weapons and can be thrown at hostiles making it a great mid-range weapon.
File:Axes-exemplar.png|Axes are reliable melee weapons and can be thrown at hostiles making it a great mid-range weapon.
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</gallery>
</gallery>


=== Potions Items ===
== Potions Items ==
<gallery widths="128" heights="128">
<gallery widths="128" heights="128">
File:Large Health Poition.jpg|alt=Large Health Potion|Large Health Potion. Restores health 100%. Can be smashed on the grown to heal all players in range.
File:Large Health Poition.jpg|alt=Large Health Potion|Large Health Potion. Restores health 100%. Can be smashed on the grown to heal all players in range.
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</gallery>
</gallery>


=== Other Items ===
== Other Items ==
<gallery>
<gallery>
File:Three Keys.jpg|alt=Key|Key used to open doors and chests
File:Three Keys.jpg|alt=Key|Key used to open doors and chests
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</gallery>
</gallery>


=== Rewards ===
== Combat System ==
You start out with 100% health
 
Colorization Systen


== Rewards ==
Rewards drop from chests. [[Chests]] are categorized into three groups, conventionally known as Tier I, Tier II and Tier III.
Rewards drop from chests. [[Chests]] are categorized into three groups, conventionally known as Tier I, Tier II and Tier III.


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</gallery>
</gallery>


=== Cosmetics ===
== Cosmetics ==
Cosmetics are used to alter your in-game appearance without affecting any fighting stat or status effect.
Cosmetics are used to alter your in-game appearance without affecting any fighting stat or status effect.

Revision as of 02:56, 23 May 2024

Wiki > Dungeons Of Eternity

The Game

The players start the game in a staging area known as The Outpost. This is where the players choose their weapons, craft potions and select the game style they wish to play.

There are three main game-play modes: Dungeon Raid (a heavy loot/heavy combat mission), Crystal Hunt (providing buffs in the form of EXO Points) and Soul Harvest (suppling technology to craft certain potions).

SUGGESTION: If you're just starting out , dig into the Dungeon Raids first, when you get to level 10, think about this other missions.

Dungeons & Realms

Dungeons exist in one of many Realms.

Enemy Fauna

Enemies on planet Eternity come in many classes and can be categorized with respect to their color and abilities. Classes group enemies into Critters, Monsters, The Undead and Sorcerers

light medium heavy elite
light medium heavy elite

Colors categorize mobs and tell you about their strength and abilities



Weapons

A variety of Weapons can be crafted and the adventurer can store them in three slots, Left Hip, Right Hip and on their back.

Potions Items

Other Items

Combat System

You start out with 100% health

Colorization Systen

Rewards

Rewards drop from chests. Chests are categorized into three groups, conventionally known as Tier I, Tier II and Tier III.

Cosmetics

Cosmetics are used to alter your in-game appearance without affecting any fighting stat or status effect.