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== [[Realms]] ==
== [[Realms]] ==


<gallery>
<div class="card-deck">
File:Underworld Realm Symbol.png
 
File:Sandstorm Realm Symbol.png
<bootstrap_card header="[[Underworld Realm]]">
File:Vilehalls Realm Symbol.png
[[File:Underworld Realm Symbol.png|link= Underworld Realm]]
File:Lavaforge Realm Symbol.png
</bootstrap_card>
</gallery>
<bootstrap_card header="[[Sandstorm Realm]]">
[[File:Sandstorm Realm Symbol.png |link= Sandstorm Realm]]
</bootstrap_card>
<bootstrap_card header="[[Vilehalls Realm]]">
[[File:Vilehalls Realm Symbol.png |link= Vilehalls Realm]]
</bootstrap_card>
<bootstrap_card header="[[Lavaforge Realm]]">
[[File:Lavaforge Realm Symbol.png |link= Lavaforge Realm]]
</bootstrap_card>
 
</div>


== [[Missions]] ==
== [[Missions]] ==

Revision as of 23:06, 29 March 2025


Dungeons Of Eternity uses color to hint a many different features of the environment, enemies, realm, dungeon mission and weaponry.

Realms

Missions

Enemy Strength

Enemy Elemental Attack Type

Enemies can have an Elemental form: Poison, Fire or Ice with colors signifying each type.

Name Color Notes
Physical Not named or colorized
Fire Bright Red Explosion/area damage
Ice Blue Freeze a few seconds (no embrittlement)
Poison Green stuns and causes damage over a few seconds

Weapon Elemental Attack Type


Name Color Notes
Physical Not named or colorized
Fire Bright Red Explosion/area damage
Ice Blue Freeze a few seconds, enemy becomes embrittled; one hit shatters them.
Poison Green stuns

Weapon Rarity

Name Color Notes
Common Not colorized
Unique Orange
Rare Blue
Legendary Purple

Perks

Some Perks are indicated by weapon color.