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Dungeons Of Eternity > Colorization

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Dungeons Of Eternity uses color to hint a many different features of the environment, enemies, realm, dungeon mission and weaponry.
Dungeons Of Eternity uses color to hint a many different features of the environment, enemies, realm, dungeon mission and weaponry.


= Realm =
== [[Realms]] ==


<gallery>
<gallery>
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</gallery>
</gallery>


= Dungeon Mission =
== [[Missions]] ==


<gallery>
<gallery>
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</gallery>
</gallery>


= Enemy Strength =
== Enemy Strength ==
[[File:Light medium heavy elite .webp|none|thumb]]
[[File:Light medium heavy elite .webp|none|thumb]]


= Enemy Elemental Attack Type =
== Enemy Elemental Attack Type ==


[[Enemies]] can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type.
[[Enemies]] can have an [[Elements|Elemental]] form: [[Elements#Poison|Poison]], [[Elements#Fire|Fire]] or [[Elements#Ice|Ice]] with colors signifying each type.
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= Weapon Perks =
== [[Perks]] ==


Some [[Perks]] are indicated by weapon color.
Some [[Perks]] are indicated by weapon color.

Revision as of 03:13, 19 March 2025


Dungeons Of Eternity uses color to hint a many different features of the environment, enemies, realm, dungeon mission and weaponry.

Realms

Missions

Enemy Strength

Enemy Elemental Attack Type

Enemies can have an Elemental form: Poison, Fire or Ice with colors signifying each type.

Name Color Notes
Physical Not named or colorized
Fire Bright Red Explosion/area damage
Ice Blue Freeze a few seconds (no embrittlement)
Poison Green stuns and causes damage over a few seconds

Weapon Elemental Attack Type


Name Color Notes
Physical Not named or colorized
Fire Bright Red Explosion/area damage
Ice Blue Freeze a few seconds, enemy becomes embrittled; one hit shatters them.
Poison Green stuns

Weapon Rarity

Name Color Notes
Common Not colorized
Unique Orange
Rare Blue
Legendary Purple

Perks

Some Perks are indicated by weapon color.