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In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged or melee strategies.
In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged or melee strategies.


== Skeletons ==
<gallery>
[[File:Skeleton Enemy.png|alt=Skeleton Enemy|thumb|Skeleton Enemy]]
File:Skeleton Archer Enemy.png|[[Archer]]
[[Skeleton|Skeletons]] are the primary enemies you find around eternity. The best way to deal with them is to aim for the neck or knees. They can wear armor and weapons, which make them harder to kill. In melee, aim for unarmored parts like the neck or the knees, otherwise you can deflect off the armor.
File:Sorcerer Enemy.png|[[Sorcerer]]
File:Enemy Zombie.png|[[Zombie]]
File:Skeleton Enemy.png|[[Skeleton]]
</gallery>


== Zombies ==
[[File:Enemy Zombie.png|alt=Zombie Enemy|thumb|Zombie Enemy]]
[[Zombie|Zombies]] are slow-walking enemies that can have unique attributes. You can chop their arms or legs off, but a headshot is best for dealing with them, especially if you sprint and stab.
== Sorcerers ==
[[File:Sorcerer Enemy.png|alt=Sorcerer Enemy|thumb|Sorcerer Enemy]]
[[Sorcerer]] skeletons uses staffs to damage you from afar. They shoot projectiles at you, which you can block with a shield or dodge. They will also attempt to hit you with their staff when you enter melee range.
== Archers ==
[[File:Skeleton Archer Enemy.png|alt=Skeleton Archer Enemy|thumb|Skeleton Archer Enemy]]
The Archer Skeletons are range bow users. They can have unique attributes like poison damage or Ice damage. The best way to handle them is to run up and bash their head in.





Revision as of 01:17, 20 May 2024

Wiki > Dungeons Of Eternity > Enemies

In Eternity's depths, you'll face various foes. Basic enemies include those with armor and weapons. Archers use ranged attacks, while knights wield swords. Mage adversaries will summon other monsters. Zombies are slow but dangerous. Spiders emerge from broken containers or ceilings, and flying bugs can be tough to handle. Blind enemies rely on sound. Scorpions are like spiders, and slimes leave poison clouds. Bats and other flying creatures demand ranged or melee strategies.






Spiders

Scorpions

Bats

Slimes

Flying Bugs

Flying Heads

Imps

Blind Octos

Hall Guardians

Bosses

Enemy Classifications

Undead

Critter

Monster

Undead

Sorcerer

Elemental

Elite