Weapons: Difference between revisions
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<bootstrap_card header="[[Bows]]" footer="A great range weapon and effective on all hostile types."> | <bootstrap_card header="[[Bows]]" footer="A great range weapon and effective on all hostile types."> | ||
[[File:Bows-exemplar.png|alt=Bow|frameless|128x128px]] | [[File:Bows-exemplar.png|alt=Bow|frameless|128x128px|link=Bows]] | ||
</bootstrap_card> | </bootstrap_card> | ||
<bootstrap_card header="[[Crossbows]]" footer="A great one-handed range weapons."> | <bootstrap_card header="[[Crossbows]]" footer="A great one-handed range weapons."> | ||
[[File: Crossbows-exemplar.png|alt= Crossbow|frameless|128x128px]] | [[File: Crossbows-exemplar.png|alt= Crossbow|frameless|128x128px|link=Crossbows]] | ||
</bootstrap_card> | </bootstrap_card> | ||
<bootstrap_card header="[[Longswords]]" footer="powerful two-handed weapons that deliver heavy knock-back."> | <bootstrap_card header="[[Longswords]]" footer="powerful two-handed weapons that deliver heavy knock-back."> | ||
[[File: longsword-exemplar.png|alt= Longsword|frameless|128x128px]] | [[File: longsword-exemplar.png|alt= Longsword|frameless|128x128px|link=Longswords]] | ||
</bootstrap_card> | </bootstrap_card> | ||
<bootstrap_card header="[[Spears]]" footer="versatile long weapons, perfect for stabbing at a distance. They can also be thrown for ranged attacks."> | <bootstrap_card header="[[Spears]]" footer="versatile long weapons, perfect for stabbing at a distance. They can also be thrown for ranged attacks."> | ||
[[File: spear-exemplar.png|alt= Spear|frameless|128x128px]] | [[File: spear-exemplar.png|alt= Spear|frameless|128x128px|link=Spears]] | ||
</bootstrap_card> | </bootstrap_card> | ||
</div> | </div> | ||
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<bootstrap_card header="[[Magic Staffs]]" footer="[[Magic Staffs]] come in a variety of different types, each with unique abilities. Power Gems are required to use magic. Once depleted, insert another gem to continue using."> | <bootstrap_card header="[[Magic Staffs]]" footer="[[Magic Staffs]] come in a variety of different types, each with unique abilities. Power Gems are required to use magic. Once depleted, insert another gem to continue using."> | ||
[[File: Staves-exemplar.png|alt=Magic Staff|frameless|128x128px]] | [[File: Staves-exemplar.png|alt=Magic Staff|frameless|128x128px|link=Staves]] | ||
</bootstrap_card> | </bootstrap_card> | ||
<bootstrap_card header="[[Shields]]" footer="[[Shields]] protect against all hostile attacks and projectiles. A quick shove forward will perform a knockback attack."> | <bootstrap_card header="[[Shields]]" footer="[[Shields]] protect against all hostile attacks and projectiles. A quick shove forward will perform a knockback attack."> | ||
[[File: Shields-exemplar.png|alt= Shield|frameless|128x128px]] | [[File: Shields-exemplar.png|alt= Shield|frameless|128x128px|link=Shields]] | ||
</bootstrap_card> | </bootstrap_card> | ||
</div> | </div> |
Revision as of 00:01, 18 February 2025
Wiki > Dungeons Of Eternity > Weapons
Overview
Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room.
Some weapons can be slotted on either hip, and other weapons can be strapped to your back. You can bring a total of three weapons into dungeons.
Hip Slotted Weapons
Back Slotted Weapons
Weapon Rarities
-
Legendary and Common
-
Rare and Unique
Name | Color |
---|---|
Common | Grey |
Unique | Green |
Rare | Blue |
Legendary | Purple |
Damage Types
All non-staves weapons can have a TYPE of damage.
Name | Color | Notes |
---|---|---|
Physical | Not named or colorized | |
Fire | Orange | Explosion/area damage |
Ice | Blue | Freeze causing a brittle state that can be one-shot shattered |
Poison | Green | stuns a mob causing them to slump in stupor for a few seconds |
There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type.
Perks
Weapons are enhanced by Perks, one of many can people weapon-type specific or appear on any weapon-type.