Perks: Difference between revisions
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Gives 20-32% chance to poison enemy | Gives 20-32% chance to poison enemy | ||
== Hammers == | == Hammers == | ||
=== Throw Distance === | |||
throw distance Increases throwing range by 10-70% | throw distance Increases throwing range by 10-70% | ||
Revision as of 22:09, 12 January 2025
Wiki > Dungeons Of Eternity > Weapons > Perks
All Weapons
Attack Power
Increases damage by 5-35%
Criticals
Gives 20-32% chance to critically strike for 300% damage
Undead Damage
Increases damage by 5-35% to undead enemies
Monster Damage
Increases damage by 5-35% to monsters
Critter Damage
Increases damage by 5-35% to critters
Sorcerer Damage
Increases damage by 5-35% to sorcerer enemies
Elemental Damage
Increases damage by 5-35% to elemental enemies
Elite Damage
Increases damage by 5-35% to elite enemies
Axes
Throw distance
Increases throwing range by 10-70%
Throw damage
Increases throwing damage by 5-35%
Explosions
Gives 20-32% chance to explode for 200% damage
Crossbows
Slowing
Gives 20-32% chance to slow enemy Slowed
Reload
Gives 1-7 extra shots per reload
Bows
Shot Distance
Increases shooting range by 10-70%
Slowing
Gives 20-32% chance to slow enemy
Daggers
Throw Distance
Increases throwing range by 10-70%
Vampire
Gives 20-32% chance to heal 25% of player health
Poison
Gives 20-32% chance to poison enemy
Hammers
Throw Distance
throw distance Increases throwing range by 10-70%
Slowing
Gives 20-32% chance to slow enemy
Area Damage
Gives 20-32% chance to explode for 200% damage
Shields
Knock-back Distance
Knock-back distance increases shield knock-back by 10-70%
Absorb
Heals 4-29% of player health when blocking
Swords
Vampire
Gives 20-32% chance to heal 25% of player health
Throwable
Allows sword to be thrown increases damage by 50%
Stab Damage
Increases damage by 50%
Longswords
Knock-back Distance
Knock-back distance increases two-handed sword knock-back by 10-70%
Vampire
Gives 20-32% chance to heal 25% of player health
Unblockable
can not be blocked or parried
Stab Damage
Increases damage by 50%
Spears
Throw Distance
Increases throwing range by 10-70%
Throw Damage
Increases throwing damage by 5-35%
Explosions
Gives 20-32% chance to explode for 200% damage