EXO Perks: Difference between revisions
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Dungeons Of Eternity > EXO Suit > EXO Perks
Dungeons Of Eternity > EXO Suit > EXO Perks
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Line 60: | Line 60: | ||
|[[EXO Legs Slot|Legs]] | |[[EXO Legs Slot|Legs]] | ||
|Reduces slowdowns from | |Reduces slowdowns from | ||
poison and Last Stand | poison and [[Last Stand]] | ||
|20% | |20% | ||
|30% | |30% | ||
Line 186: | Line 186: | ||
|[[EXO Farshot|Farshot]] | |[[EXO Farshot|Farshot]] | ||
|[[EXO Arms Slot|Arms]] | |[[EXO Arms Slot|Arms]] | ||
|Increases bow/crossbow range | |Increases [[Bows|bow]]/[[Crossbows|crossbow]] range | ||
|10% | |10% | ||
|20% | |20% | ||
Line 263: | Line 263: | ||
|[[EXO Knockback|Knockback]] | |[[EXO Knockback|Knockback]] | ||
|[[EXO Arms Slot|Arms]] | |[[EXO Arms Slot|Arms]] | ||
|Increases shield knockback | |Increases [[Shields|shield]] knockback | ||
|20% | |20% | ||
|40% | |40% | ||
Line 297: | Line 297: | ||
|[[EXO Pullback|Pullback]] | |[[EXO Pullback|Pullback]] | ||
|[[EXO Arms Slot|Arms]] | |[[EXO Arms Slot|Arms]] | ||
|Increases bow/crossbow damage | |Increases [[Bows|bow]]/[[Crossbows|crossbow]] damage | ||
|10% | |10% | ||
|20% | |20% | ||
Line 341: | Line 341: | ||
|[[EXO Resilience|Resilience]] | |[[EXO Resilience|Resilience]] | ||
|[[EXO Chest Slot|Chest]] | |[[EXO Chest Slot|Chest]] | ||
|Increases last stand time | |Increases [[Last Stand|last stand]] time | ||
|10% | |10% | ||
|20% | |20% | ||
Line 353: | Line 353: | ||
|[[EXO Arms Slot|Arms]] | |[[EXO Arms Slot|Arms]] | ||
|Adds 20%-40% chance to increase | |Adds 20%-40% chance to increase | ||
bow/crossbow damage by 40%-200% | [[Bows|bow]]/[[Crossbows|crossbow]] damage by 40%-200% | ||
|20%/40% | |20%/40% | ||
|25%/80% | |25%/80% |
Revision as of 00:34, 6 April 2025
EXO Perks are valuable enhancements to a players EXO Suit that adventurers can acquire and upgrade in Crystal Hunt Missions. These enhancements provide various advantages to those who equip them. EXO Points can be use to level up these perks as you progress through the dungeons. Each EXO Perk offers five levels of improvement.
Below is a comprehensive list of EXO Perks along with their names, level requirements, ranks, EXO Point cost and descriptions. All EXO Suit perks will require a total of 9 EXO Points to maxed out, starting at 1 EXO Point for the first two upgrades, 2 EXO Points for the following two, and 3 EXO Points for the fifth and final upgrade.
Upgrades to your EXO Suit are done at the EXO Station. One EXO Perk can be enabled in each of the four EXO Perk Slots.
Use your character load out area to switch between EXO Perks.
All EXO Points
Lvl | Name | Placement | Description | 1 | 2 | 3 | 4 | 5 | |
---|---|---|---|---|---|---|---|---|---|
3 | ![]() |
Absorb | Legs | Decreases fall damage | 20% | 35% | 50% | 65% | 80% |
4 | ![]() |
Distance | Arms | Increase throwing distance | 10% | 20% | 30% | 40% | 50% |
5 | ![]() |
Blast | Chest | Reduces explosion damage
taken |
20% | 35% | 50% | 65% | 80% |
6 | ![]() |
Endurance | Legs | Reduces slowdowns from
poison and Last Stand |
20% | 30% | 40% | 50% | 60% |
7 | ![]() |
Mystify | Mind | Decreases ranged enemy
accuracy |
10% | 20% | 30% | 40% | 50% |
8 | ![]() |
Pierce | Arms | Increase stabbing damage | 20% | 40% | 60% | 80% | 100% |
9 | ![]() |
Antidote | Chest | Decreases poison damage
taken |
20% | 35% | 50% | 65% | 80% |
10 | ![]() |
Power | Arms | Increase Melee Damage | 10% | 20% | 30% | 40% | 50% |
11 | ![]() |
Sonic Veil | Mind | Increase time between Bat attacks | 50% | 80% | 120% | 160% | 200% |
12 | ![]() |
Leap | Legs | Increases movement speed in air | 10% | 20% | 30% | 40% | 50% |
13 | ![]() |
Grounded | Mind | Disables enemy jumping attacks | on | on | on | on | on |
14 | ![]() |
Dispel | Chest | Reduces magic damage
taken |
10% | 20% | 30% | 40% | 50% |
15 | ![]() |
Heal | Chest | Increases potion health
recovery |
20% | 35% | 50% | 65% | 80% |
15 | ![]() |
Vitality | Chest | Recover 8% health every few
seconds |
10s | 6s | 5s | 4s | 3.33s |
16 | ![]() |
Farshot | Arms | Increases bow/crossbow range | 10% | 20% | 30% | 40% | 50% |
18 | ![]() |
Gemini | Arms | Makes gems last longer | 20% | 40% | 60% | 80% | 100% |
19 | ![]() |
Antifreeze | Chest | Decrease frozen time by | 10% | 20% | 30% | 40% | 50% |
20 | ![]() |
Armor | Chest | Reduces melee damage taken | 10% | 20% | 30% | 40% | 50% |
22 | ![]() |
Fortune | Mind | Increases gold reward at endgame by | 4% | 8% | 12% | 16% | 20% |
24 | ![]() |
Jump | Legs | Increases jump height | 10% | 20% | 30% | 40% | 50% |
26 | ![]() |
Might | Arms | Increases throwing damage | 20% | 40% | 60% | 80% | 100% |
28 | ![]() |
Knockback | Arms | Increases shield knockback | 20% | 40% | 60% | 80% | 100% |
30 | ![]() |
Haste | Legs | Increases movement speed | 10% | 20% | 30% | 40% | 50% |
32 | ![]() |
Ricochet | Chest | Reduces arrow damage
taken |
10% | 20% | 30% | 40% | 50% |
34 | ![]() |
Pullback | Arms | Increases bow/crossbow damage | 10% | 20% | 30% | 40% | 50% |
36 | ![]() |
Unburdened | Chest | Increase the capacity of some inventory slots | on | on | on | on | on |
38 | ![]() |
Stillness | Mind | Recover health every few seconds when not moving | 5s | 4s | 3.33s | 2.86s | 2.5s |
40 | ![]() |
Critical | Arms | Adds 20%-40% chance to increase melee damage by 40%-200% | 20%/40% | 25%/80% | 30%/120% | 35%/160% | 40%/200% |
45 | ![]() |
Resilience | Chest | Increases last stand time | 10% | 20% | 30% | 40% | 50% |
50 | ![]() |
Impale | Arms | Adds 20%-40% chance to increase | 20%/40% | 25%/80% | 30%/120% | 35%/160% | 40%/200% |