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Golem: Difference between revisions

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[[Main Page| Wiki]] > [[Dungeons Of Eternity]] > [[Enemies]] > [[Monsters]] > [[Titan]]
{{StaleBreadCrumbs|Crumbs=[[Enemies]] > [[Monsters]]}}
{{EnemyInfoCard|Name=Golem|Image=[[File:75702ba470834c36877ed46efdb620e5.jpg]]|Classification=[[Monsters|Monster]]|Missions=[[Dungeon Raid]]|Immunity=[[Status Effect#Slowed|Slowing]], [[Status Effect#Iced|Icing]], [[Status Effect#Poisoned|Poisoning]]|Weakness=[[Perks#monster_damage|Monster Damage]]|Attack1Name=Rock Hurl|Attack2Name=Hand Clap|Attack3Name=Foot Stomp|Attack4Name=Grab|Attach4Damage=Death (auto revive)}}
The Golem is a three-story tall rock [[Monsters|monster]] only seen in a Boss Event.


{{EnemyInfoCard|Name= Titan |Image=[[File:75702ba470834c36877ed46efdb620e5.jpg]]|Classification=[[Monsters|Monster]]|Missions=[[Dungeon Raid]]|Immunity=[[Status Effect#Slowed|Slowing]], [[Status Effect#Iced|Icing]], [[Status Effect#Poisoned|Poisoning]]|Weakness=[[Perks#monster_damage|Monster Damage]]|Attack1Name=Rock Hurl|Attack2Name=Hand Clap|Attack3Name=Foot Stomp|Attack4Name=Grab|Attach4Damage=Death (auto revive)}}
Golem will charge players as well as throw rocks when at a distance. I can also grab, stomp and clap players when near.
= Description =


The Titan is a three-story tall rock [[Monsters|monster]] that will charge players when at a distance.
Floating above its head, a glowing ball of light, are a number of rocks showing how many boulders Golem has left to throw at players.


= Strategy =
Be careful, this [[boss]] can change direction mid charge.
[[File:Titan_on_knee.jpg|left]]
 
== Strategy ==
[[File:a68c98b99fdb4e91a9294867e92cfdea.mp4|left|800px]]
Use bombs to bring him to him to a bended knee stance. When on bended knee, its head is exposed and it will not attack. During this time, you use melee weapons to hit him in the head as fast as possible.
Use bombs to bring him to him to a bended knee stance. When on bended knee, its head is exposed and it will not attack. During this time, you use melee weapons to hit him in the head as fast as possible.
Alternatively, you can fire at the weak spots between its joints to bring it to its knees.
{{Clear}}


= Gallery =
== Gallery ==
<gallery>
<gallery widths="340" heights="340">
File:05900076-6F30-40C2-8023-E2D223803ADF_4_5005_c.jpeg
File:Titan_on_knee.jpg
File:05900076-6F30-40C2-8023-E2D223803ADF 4 5005 c.jpeg
File:023ab8912dc5441d8ff205e6d89cd624.jpg
File:023ab8912dc5441d8ff205e6d89cd624.jpg
File:Ca6619c2d2fb4f7eb864a5308e1986f1.jpg
File:D68ee6d7940b4087a7600910454f0cd9.jpg
</gallery>
</gallery>

Latest revision as of 22:35, 29 March 2025


Golem

Statistics
Classification Monster
Realms All
Missions Dungeon Raid
Immunity Slowing, Icing, Poisoning
Weakness Monster Damage
Attacks
Rock Hurl unknown
Hand Clap unknown
Foot Stomp unknown
Grab unknown

The Golem is a three-story tall rock monster only seen in a Boss Event.

Golem will charge players as well as throw rocks when at a distance. I can also grab, stomp and clap players when near.

Floating above its head, a glowing ball of light, are a number of rocks showing how many boulders Golem has left to throw at players.

Be careful, this boss can change direction mid charge.

Strategy[edit | edit source]

Use bombs to bring him to him to a bended knee stance. When on bended knee, its head is exposed and it will not attack. During this time, you use melee weapons to hit him in the head as fast as possible. Alternatively, you can fire at the weak spots between its joints to bring it to its knees.


Gallery[edit | edit source]