Weapons: Difference between revisions
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Dungeons Of Eternity > Weapons
Dungeons Of Eternity > Weapons
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== Damage Types == | == Damage Types == | ||
All non-staves weapons can have a TYPE of damage. | All non-staves weapons can have a TYPE of damage. | ||
<bootstrap_card style="width: 25%; margin-left: auto; margin-right: auto;" header="Ice, Poison and Fire weapons"> | |||
[[File:f340a4a94d43467a8b1a19bae7be2515.jpg|400px|Ice, Poison and Fire weapons]] | [[File:f340a4a94d43467a8b1a19bae7be2515.jpg|400px|Ice, Poison and Fire weapons]] | ||
</bootstrap_card> | |||
<div class="card-deck"> | |||
<bootstrap_card header="No Element" footer="Not named or colorized"> | |||
[[File:head of uncommon hammer.png]] | |||
</bootstrap_card> | |||
<bootstrap_card header="Ice" footer="Freeze causing a brittle state that can be one-shot shattered"> | |||
[[File:head of ice hammer.png]] | |||
</bootstrap_card> | |||
<bootstrap_card header="Fire" footer="Explosion/area damage"> | |||
[[File:head of fire axe.png]] | |||
</bootstrap_card> | |||
<bootstrap_card header="Poison" footer="stuns a mob causing them to slump in stupor for a few seconds"> | |||
[[File:head of poison hammer.png]] | |||
</bootstrap_card> | |||
</div> | |||
There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type. | There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type. | ||
<div class="card-deck"> | |||
<bootstrap_card header-image="[[File:Shield with fire element.jpg]]" footer="[[Shields|Shield]] with [[Elements#Fire|Fire Element]]"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:Shield with ice element.jpg]]" footer="[[Shields|Shield]] with [[Elements#Ice|Ice Element]]"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:shield with element poison.jpeg]]" footer="[[Shields|Shield]] with [[Elements#Ice|Poison Element]]t"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:Shield with no element.jpg]]" footer="[[Shields|Shield]] with no element"> | |||
</bootstrap_card> | |||
</div> | |||
== Perks == | == Perks == |
Latest revision as of 21:14, 21 May 2025
Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room.
Some weapons can be slotted on either hip, and other weapons can be strapped to your back. You can bring a total of three weapons into dungeons.
Hip Slotted Weapons
Back Slotted Weapons
Weapon Rarities
-
Legendary and Common
-
Rare and Unique
Name | Color |
---|---|
Common | Grey |
Unique | Green |
Rare | Blue |
Legendary | Purple |
Damage Types
All non-staves weapons can have a TYPE of damage.
There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type.
Perks
Weapons are enhanced by Perks, one of many can people weapon-type specific or appear on any weapon-type.