Weapons: Difference between revisions
From Forsaken Planet
Dungeons Of Eternity > Weapons
Dungeons Of Eternity > Weapons
Protagosus (talk | contribs) No edit summary |
Protagosus (talk | contribs) |
||
(15 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{StaleBreadCrumbs}} | |||
<bootstrap_card class="center-card-wide" header="Various Weapons"> | |||
[[File:Variety_of_weapons.png]] | |||
</bootstrap_card> | |||
Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room. | Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room. | ||
Line 5: | Line 8: | ||
Some weapons can be slotted on either hip, and other weapons can be strapped to your back. You can bring a total of three weapons into dungeons. | Some weapons can be slotted on either hip, and other weapons can be strapped to your back. You can bring a total of three weapons into dungeons. | ||
= | == Hip Slotted Weapons == | ||
<div class="card-deck"> | |||
= | <bootstrap_card header="[[Axes]]" footer="Reliable melee weapons. They can also be thrown at hostiles making it a great mid-range weapon."> | ||
[[File: | [[File:Axes-exemplar.png|alt=Axe|frameless|128x128px|link=Axes]] | ||
</bootstrap_card> | |||
[[Hammers]] | <bootstrap_card header="[[Hammers]]" footer="Hard-hitting and more effective on armored hostiles. They can be thrown but distance is limited."> | ||
[[File:Hammers-exemplar.png|alt=Hammer|frameless|128x128px|link=Hammers]] | |||
</bootstrap_card> | |||
<bootstrap_card header="[[Daggers]]" footer="Useful in close-quarter combat. They can also be thrown with a high velocity with a quick return."> | |||
[[File:Daggers-exemplar.png|alt=Dagger|frameless|128x128px|link=Daggers]] | |||
</bootstrap_card> | |||
= | <bootstrap_card header="[[Swords]]" footer="Swords come in a variety of blade lengths making them great melee weapons. Swords are good for parrying."> | ||
[[File: | [[File:Swords-exemplar.png|alt=Sword|frameless|128x128px|link=Swords]] | ||
</bootstrap_card> | |||
</div> | |||
<br/> | |||
= | == Back Slotted Weapons == | ||
<div class="card-deck"> | |||
[[ | <bootstrap_card header="[[Bows]]" footer="A great range weapon and effective on all hostile types."> | ||
[[File:Bows-exemplar.png|alt=Bow|frameless|128x128px|link=Bows]] | |||
</bootstrap_card> | |||
= | <bootstrap_card header="[[Crossbows]]" footer="A great one-handed range weapons."> | ||
[[File: | [[File: Crossbows-exemplar.png|alt= Crossbow|frameless|128x128px|link=Crossbows]] | ||
</bootstrap_card> | |||
[[ | <bootstrap_card header="[[Longswords]]" footer="powerful two-handed weapons that deliver heavy knock-back."> | ||
[[File: longsword-exemplar.png|alt= Longsword|frameless|128x128px|link=Longswords]] | |||
</bootstrap_card> | |||
= | <bootstrap_card header="[[Spears]]" footer="versatile long weapons, perfect for stabbing at a distance. They can also be thrown for ranged attacks."> | ||
[[File: | [[File: spear-exemplar.png|alt= Spear|frameless|128x128px|link=Spears]] | ||
</bootstrap_card> | |||
</div> | |||
<br/> | |||
= | <div class="card-deck"> | ||
[[Magic Staffs]] come in a variety of different types, each with unique abilities. Power Gems are required to use magic. Once depleted, insert another gem to continue using. | <bootstrap_card header="[[Magic Staffs]]" footer="[[Magic Staffs]] come in a variety of different types, each with unique abilities. Power Gems are required to use magic. Once depleted, insert another gem to continue using."> | ||
[[File: Staves-exemplar.png|alt=Magic Staff|frameless|128x128px|link=Magic Staffs]] | |||
</bootstrap_card> | |||
= Shields = | <bootstrap_card header="[[Shields]]" footer="[[Shields]] protect against all hostile attacks and projectiles. A quick shove forward will perform a knockback attack."> | ||
[[File: Shields-exemplar.png|alt= Shield|frameless|128x128px|link=Shields]] | |||
</bootstrap_card> | |||
</div> | |||
== Weapon Rarities == | |||
= Weapon Rarities = | |||
<gallery> | <gallery> | ||
Line 95: | Line 90: | ||
== Damage Types == | == Damage Types == | ||
All non-staves weapons can have a TYPE of damage. | All non-staves weapons can have a TYPE of damage. | ||
<bootstrap_card style="width: 25%; margin-left: auto; margin-right: auto;" header="Ice, Poison and Fire weapons"> | |||
[[File:f340a4a94d43467a8b1a19bae7be2515.jpg|400px|Ice, Poison and Fire weapons]] | [[File:f340a4a94d43467a8b1a19bae7be2515.jpg|400px|Ice, Poison and Fire weapons]] | ||
</bootstrap_card> | |||
<div class="card-deck"> | |||
<bootstrap_card header="No Element" footer="Not named or colorized"> | |||
[[File:head of uncommon hammer.png]] | |||
</bootstrap_card> | |||
<bootstrap_card header="Ice" footer="Freeze causing a brittle state that can be one-shot shattered"> | |||
[[File:head of ice hammer.png]] | |||
</bootstrap_card> | |||
<bootstrap_card header="Fire" footer="Explosion/area damage"> | |||
[[File:head of fire axe.png]] | |||
</bootstrap_card> | |||
<bootstrap_card header="Poison" footer="stuns a mob causing them to slump in stupor for a few seconds"> | |||
[[File:head of poison hammer.png]] | |||
</bootstrap_card> | |||
</div> | |||
There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type. | There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type. | ||
= Perks = | <div class="card-deck"> | ||
<bootstrap_card header-image="[[File:Shield with fire element.jpg]]" footer="[[Shields|Shield]] with [[Elements#Fire|Fire Element]]"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:Shield with ice element.jpg]]" footer="[[Shields|Shield]] with [[Elements#Ice|Ice Element]]"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:shield with element poison.jpeg]]" footer="[[Shields|Shield]] with [[Elements#Ice|Poison Element]]t"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:Shield with no element.jpg]]" footer="[[Shields|Shield]] with no element"> | |||
</bootstrap_card> | |||
</div> | |||
== Perks == | |||
[[File:Arrow elements and perks.png|400px]] | [[File:Arrow elements and perks.png|400px]] | ||
Weapons are enhanced by [[Perks]], one of many can people weapon-type specific or appear on any weapon-type. | Weapons are enhanced by [[Perks]], one of many can people weapon-type specific or appear on any weapon-type. |
Latest revision as of 21:14, 21 May 2025
Dungeons Of Eternity has a wide range of weapons to craft and equip. Crafting is done at the crafting table in your outpost room.
Some weapons can be slotted on either hip, and other weapons can be strapped to your back. You can bring a total of three weapons into dungeons.
Hip Slotted Weapons
Back Slotted Weapons
Weapon Rarities
-
Legendary and Common
-
Rare and Unique
Name | Color |
---|---|
Common | Grey |
Unique | Green |
Rare | Blue |
Legendary | Purple |
Damage Types
All non-staves weapons can have a TYPE of damage.
There is an exception: Shields can have elemental types but they do not show their type in the stats panel. You have to look at the color of the shield to infer its damage type.
Perks
Weapons are enhanced by Perks, one of many can people weapon-type specific or appear on any weapon-type.