Shields: Difference between revisions
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Dungeons Of Eternity > Weapons > Shields
Dungeons Of Eternity > Weapons > Shields
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{{StaleBreadCrumbs|Crumbs=[[Weapons]]}} | |||
{{WeaponInfoCard|Name=Shields|Image=Shields-exemplar.png|Icon1Image=Tower shield icon.jpg|Icon2Image=Roundel shield icon.jpg|Icon3Image=Kite shield icon.jpg|Icon4Image= Small targe shield icon.jpg|Icon5Image=Large targe shield icon.jpg|Perk1Name=Knock-back Distance|Perk1Info=Knock-back distance increases shield knock-back by 10-70%|Perk2Name=Absorb|Perk2Info=Heals 4-29% of player health when blocking|IsHipSlotted=no|IsDefensive=yes|IsMelee=no|IsMidRange=no|Throwable=no}} | |||
Shields protect against all hostile attacks and projectiles. A quick shove forward will perform a knockback attack. | |||
Shields are great protection and even w/o knockback, the bash will knockdown a good percentage of the time. | |||
Shields worn on the back will block enemy attacks from the rear. | |||
You can throw shields, but not like captain america. Shields do little damage even with damage perks. | |||
Shields | Shields can have [[Elements|Element Types]] like ice, which can freeze the bashed enemy. | ||
Blocking only triggers absorb. Arrows don't seem to trigger absorb though only melee weapons. While bashish, if you are blocked by an enemy weapon, that will trigger an absorb. | |||
== Names == | |||
* shield | * shield | ||
* buckler | * buckler | ||
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* large shield | * large shield | ||
= Gallery = | {{Clear}} | ||
== Gallery == | |||
<div class="card-deck"> | |||
<bootstrap_card header-image="[[File:Shield with fire element.jpg]]" footer="Shield with [[Elements#Fire|Fire Element]]"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:Shield with ice element.jpg]]" footer="Shield with [[Elements#Ice|Ice Element]]"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:shield with element poison.jpeg]]" footer="Shield with [[Elements#Ice|Poison Element]]t"> | |||
</bootstrap_card> | |||
<bootstrap_card header-image="[[File:Shield with no element.jpg]]" footer="Shield with no element"> | |||
</bootstrap_card> | |||
</div> | |||
</ |
Latest revision as of 02:44, 7 April 2025
Shields
Details | |
---|---|
Icons | ![]() ![]() ![]() ![]() ![]() |
Slot | Back |
Use | not throwable, defensive
|
Perks
(see also: generic weapon perks) | |
Knock-back Distance | Knock-back distance increases shield knock-back by 10-70% |
Absorb | Heals 4-29% of player health when blocking
|
Shields protect against all hostile attacks and projectiles. A quick shove forward will perform a knockback attack.
Shields are great protection and even w/o knockback, the bash will knockdown a good percentage of the time.
Shields worn on the back will block enemy attacks from the rear.
You can throw shields, but not like captain america. Shields do little damage even with damage perks.
Shields can have Element Types like ice, which can freeze the bashed enemy.
Blocking only triggers absorb. Arrows don't seem to trigger absorb though only melee weapons. While bashish, if you are blocked by an enemy weapon, that will trigger an absorb.
Names
- shield
- buckler
- guard
- large guard
- large shield