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EXO Points

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Dungeons of Eternity - Exopoints

Exopoints are valuable enhancements that adventurers can acquire and upgrade in the Crystal Hunt Dungeons. These enhancements, known as exo perks, provide various advantages to those who equip them. Exopoints level up as you progress through the dungeons while wearing an exosuit. Each exo perk offers five levels of improvement. Below is a comprehensive list of exo perks along with their names, level requirements, ranks, exo point cost and descriptions. All exosuit perks will require a total of 9 exo points to be maxed out starting at 1 exo point for the first two upgrades, 2 exo points for the following two, and 3 exo points for the fifth and final upgrade.

EXO Station

Use the EXO Station to allocate Exopoints for specific "buffs" for your suit.

All EXO Points

Level Placement Name Description 1 2 3 4 5
3 Legs Absorb Decreases fall damage 35% 80%
4 Arms Distance Increase throwing distance 20% 50%
5 Chest Blast Reduces explosion damage taken 35% 80%
6 Legs Endurance Reduces slowdowns from poison and last chance 30% 60%
7 Mind Mystify Decreases ranged enemy accuracy 10% 20% 30% 40% 50%
8 Arms Pierce Increase stabbing damage 20% 40% 60% 80% 100%
9 Chest Antidote Decreases poison damage taken 20% 35% 50% 65% 80%
10 Arms Power Increase Melee Damage 10% 20% 30% 40% 50%
12 Legs Leap Increases movement speed in air 10% 20% 30% 40% 50%
13 Mind Grounded Disables enemy jumping attacks unknown unknown unknown unknown unknown
14 Chest Dispel Reduces magic damage taken 10%
20%
30% 40% 50%
15 Chest Heal Increases potion health recovery 20% 35% 50% 65% 80%
15 Chest Vitality Recover 8% health every few seconds 7s 6s 5s 4s 3.33s
16 Arms Farshot Increases bow/crossbow range 10% 20% 30% 40% 50%
20 Chest Armor Reduces melee damage taken 10% 20% 30% 40% 50%
22 Mind Fortune Increases gold reward at endgame by 4% 8% 12% 16% 20%
24 Legs Jump Increases jump height 10% 20% 30% 40% 50%
26 Arms Might Increases throwing damage 20% 40% 60% 80% 100%
28 Arms Knockback Increases shield knockback 20% 40% 60% 80% 100%
30 Legs Haste Increases movement speed 10% 20% 30% 40% 50%
32 Chest Ricochet Reduces arrow damage taken 10% 20% 30% 40% 50%
34 Arms Pullback Increases bow/crossbow damage 10% 20% 30% 40% 50%
38 Mind Stillness Recover health every few seconds when not moving 5s 2.5s
40 Arms Critical Adds chance to increase melee damage 40% 80% 120% 160% 200%
45 Chest Resilience Increases last stand time 10% 20% 30% 40% 50%
50 Arms Impale Adds chance to increase bow/crossbow damage 40% 80% 120% 160% 200%