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8 May 2025

  • 12:2112:21, 8 May 2025 Small Wasp (hist | edit) [662 bytes] Protagosus (talk | contribs) (Created page with "{{StaleBreadCrumbs|Crumbs=Enemies > Critters > Wasps}} {{EnemyInfoCard|Name=Small Wasp|Image=[[]]|Classification=Critter|Type=Wasp|Attack1Name=Sting}} The '''Small Wasp''' is a one-foot-long aerial threat native to the depths of Planet Eternity’s tunnel systems. While it lacks the sheer size of the colossal hive breeds rumored to exist deeper underground, it is far from insignificant. With '''armored carapaces and razor-sharp reflexes...")

7 May 2025

12 April 2025

  • 13:2813:28, 12 April 2025 Test (hist | edit) [6,161 bytes] Protagosus (talk | contribs) (Created page with "{{StaleBreadCrumbs}} <div class="container-fluid"> <div class="row"> <div class="col-sm bg-success">col-sm</div> <div class="col-sm bg-warning">col-sm</div> <div class="col-sm bg-success">col-sm</div> </div> </div> <bootstrap_card style="float: right; width: 50%" header-image="File:E39D6665-1382-473C-8CCA-C4123CD213E8.jpeg"> Various Enemies </bootstrap_card> In Eternity's depths, you'll face various foes. Basic enemies include...")

7 April 2025

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3 April 2025

  • 16:2516:25, 3 April 2025 Enemy Toughness (hist | edit) [5,546 bytes] Protagosus (talk | contribs) (Created page with "{{StaleBreadCrumbs|Crumbs=Enemies}} In '''Dungeons of Eternity''', each enemy is classified by '''toughness''', which indicates their overall strength, resilience, and difficulty in combat. The '''toughness''' classification system helps players understand the level of challenge an enemy presents. Toughness influences various factors, including health, attack power, resistance to damage, and combat abilities. The five toughness categories are as follows: '''1. Lig...") Tag: Visual edit
  • 16:1816:18, 3 April 2025 Enemy Elements (hist | edit) [3,615 bytes] Protagosus (talk | contribs) (Created page with "In Dungeons of Eternity, enemies can possess an elemental trait that add an additional layer of challenge for adventurers. These elements—'''Ice''', '''Poison''', and '''Fire'''—can be found across various enemies, and they significantly impact how players must approach combat. However, not all enemies possess one of these elemental traits, and no enemy will have more than one element. == Elemental Traits in Combat == • '''Ice''': Enem...") Tag: Visual edit

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15 March 2025

  • 17:5217:52, 15 March 2025 Dungeon Generation (hist | edit) [14,727 bytes] Protagosus (talk | contribs) (Created page with "Every 20 minutes the mission maps are regenerated and each map is given a name consisting of two words, typically an adjective and a noun, sometimes linked with an article or preposition like: * Darkened Calamity * Profitable Halls * Shallow Depths * Lair of Death * The Stygian Maze There are always at least one of each type of mission in each of the four realms and the Underworld Realm will always have a raid dungeon n...")

14 March 2025

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10 March 2025

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