Perks: Difference between revisions
From Forsaken Planet
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=== attack power === | === attack power === | ||
Increases damage by 5- | Increases damage by 5-35% | ||
=== criticals === | === criticals === | ||
Gives 20- | Gives 20-32% chance to critically strike for 300% damage | ||
=== undead damage === | === undead damage === | ||
Increases damage by 5- | Increases damage by 5-35% to undead enemies | ||
=== monster damage === | === monster damage === | ||
Increases damage by 5- | Increases damage by 5-35% to monsters | ||
=== critter damage === | === critter damage === | ||
Increases damage by 5- | Increases damage by 5-35% to critters | ||
=== sorcerer damage === | === sorcerer damage === | ||
Increases damage by 5- | Increases damage by 5-35% to sorcerer enemies | ||
=== elemental damage === | === elemental damage === | ||
Increases damage by 5- | Increases damage by 5-35% to elemental enemies | ||
=== elite damage === | === elite damage === | ||
Increases damage by 5- | Increases damage by 5-35% to elite enemies | ||
== axes == | == axes == | ||
=== throw distance === | === throw distance === | ||
Increases throwing range by 10- | Increases throwing range by 10-70% | ||
=== throw damage === | === throw damage === | ||
Increases throwing damage by 5- | Increases throwing damage by 5-35% | ||
=== explosions === | === explosions === | ||
Gives 20- | Gives 20-32% chance to explode for 200% damage | ||
== crossbows == | == crossbows == | ||
=== slowing === | === slowing === | ||
Gives 20- | Gives 20-32% chance to slow enemy | ||
=== reload === | === reload === | ||
Gives 1- | Gives 1-7 extra shots per reload | ||
== bows == | == bows == | ||
=== shot distance === | === shot distance === | ||
Increases shooting range by 10- | Increases shooting range by 10-70% | ||
=== slowing === | === slowing === | ||
Gives 20- | Gives 20-32% chance to slow enemy | ||
== daggers == | == daggers == | ||
=== throw distance === | === throw distance === | ||
Increases throwing range by 10- | Increases throwing range by 10-70% | ||
=== vampire === | === vampire === | ||
Gives 20- | Gives 20-32% chance to heal 25% of player health | ||
=== poison === | === poison === | ||
Gives 20- | Gives 20-32% chance to poison enemy | ||
== hammers == | == hammers == | ||
throw distance Increases throwing range by 10- | throw distance Increases throwing range by 10-70% | ||
=== slowing === | === slowing === | ||
Gives 20- | Gives 20-32% chance to slow enemy | ||
=== area damage === | === area damage === | ||
Gives 20- | Gives 20-32% chance to explode for 200% damage | ||
== shields == | == shields == | ||
=== knock-back distance === | === knock-back distance === | ||
Knock-back distance increases shield knock-back by 10- | Knock-back distance increases shield knock-back by 10-70% | ||
=== absorb === | === absorb === | ||
Heals 4- | Heals 4-29% of player health when blocking | ||
== swords == | == swords == | ||
=== vampire === | === vampire === | ||
Gives 20- | Gives 20-32% chance to heal 25% of player health | ||
=== throwable === | === throwable === | ||
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=== knock-back distance === | === knock-back distance === | ||
Knock-back distance increases two-handed sword knock-back by 10- | Knock-back distance increases two-handed sword knock-back by 10-70% | ||
=== vampire === | === vampire === | ||
Gives 20- | Gives 20-32% chance to heal 25% of player health | ||
=== unblockable === | === unblockable === | ||
can not be blocked or parried | |||
=== stab damage === | === stab damage === | ||
Increases damage by 50% | Increases damage by 50% |
Revision as of 02:35, 10 August 2024
All Weapons
attack power
Increases damage by 5-35%
criticals
Gives 20-32% chance to critically strike for 300% damage
undead damage
Increases damage by 5-35% to undead enemies
monster damage
Increases damage by 5-35% to monsters
critter damage
Increases damage by 5-35% to critters
sorcerer damage
Increases damage by 5-35% to sorcerer enemies
elemental damage
Increases damage by 5-35% to elemental enemies
elite damage
Increases damage by 5-35% to elite enemies
axes
throw distance
Increases throwing range by 10-70%
throw damage
Increases throwing damage by 5-35%
explosions
Gives 20-32% chance to explode for 200% damage
crossbows
slowing
Gives 20-32% chance to slow enemy
reload
Gives 1-7 extra shots per reload
bows
shot distance
Increases shooting range by 10-70%
slowing
Gives 20-32% chance to slow enemy
daggers
throw distance
Increases throwing range by 10-70%
vampire
Gives 20-32% chance to heal 25% of player health
poison
Gives 20-32% chance to poison enemy
hammers
throw distance Increases throwing range by 10-70%
slowing
Gives 20-32% chance to slow enemy
area damage
Gives 20-32% chance to explode for 200% damage
shields
knock-back distance
Knock-back distance increases shield knock-back by 10-70%
absorb
Heals 4-29% of player health when blocking
swords
vampire
Gives 20-32% chance to heal 25% of player health
throwable
Allows sword to be thrown increases damage by 50%
stab damage
Increases damage by 50%
two-handed sword
knock-back distance
Knock-back distance increases two-handed sword knock-back by 10-70%
vampire
Gives 20-32% chance to heal 25% of player health
unblockable
can not be blocked or parried
stab damage
Increases damage by 50%