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= All Weapons =
== All Weapons ==
== attack power ==
 
=== attack power ===
Increases damage by 5-30%
Increases damage by 5-30%
== criticals ==
 
=== criticals ===
Gives 20-30% chance to critically strike for 300% damage
Gives 20-30% chance to critically strike for 300% damage
== undead damage ==
 
=== undead damage ===
Increases damage by 5-30% to undead enemies
Increases damage by 5-30% to undead enemies
== monster damage ==
 
=== monster damage ===
Increases damage by 5-30% to monsters
Increases damage by 5-30% to monsters
== critter damage ==
 
=== critter damage ===
Increases damage by 5-30% to critters
Increases damage by 5-30% to critters
== sorcerer damage ==
 
=== sorcerer damage ===
Increases damage by 5-30% to sorcerer enemies
Increases damage by 5-30% to sorcerer enemies
== elemental damage ==
 
=== elemental damage ===
Increases damage by 5-30% to elemental enemies
Increases damage by 5-30% to elemental enemies
== elite damage ==
 
=== elite damage ===
Increases damage by 5-30% to elite enemies
Increases damage by 5-30% to elite enemies
= axes =
 
== throw distance ==
== axes ==
 
=== throw distance ===
Increases throwing range by 10-60%
Increases throwing range by 10-60%
== throw damage ==
 
=== throw damage ===
Increases throwing damage by 5-30%
Increases throwing damage by 5-30%
== explosions ==
 
=== explosions ===
Gives 20-30% chance to explode for 200% damage
Gives 20-30% chance to explode for 200% damage
= crossbows =
 
== slowing ==
== crossbows ==
 
=== slowing ===
Gives 20-30% chance to slow enemy
Gives 20-30% chance to slow enemy
== reload ==
 
=== reload ===
Gives 1-6 extra shots per reload
Gives 1-6 extra shots per reload
= bows =
 
== shot distance ==
== bows ==
 
=== shot distance ===
Increases shooting range by 10-60%
Increases shooting range by 10-60%
== slowing ==
 
=== slowing ===
Gives 20-30% chance to slow enemy
Gives 20-30% chance to slow enemy
= daggers =
 
== throw distance ==
== daggers ==
 
=== throw distance ===
Increases throwing range by 10-60%
Increases throwing range by 10-60%
== vampire ==
 
=== vampire ===
Gives 20-30% chance to heal 25% of player health
Gives 20-30% chance to heal 25% of player health
== poison ==
 
=== poison ===
Gives 20-30% chance to poison enemy
Gives 20-30% chance to poison enemy
== hammers ==
== hammers ==
throw distance Increases throwing range by 10-60%
throw distance Increases throwing range by 10-60%
== slowing ==
 
=== slowing ===
Gives 20-30% chance to slow enemy
Gives 20-30% chance to slow enemy
== area damage ==
 
=== area damage ===
Gives 20-30% chance to explode for 200% damage
Gives 20-30% chance to explode for 200% damage
= shields =
 
== knockback distance ==
== shields ==
Knockback distance increases shield knockback by 10-60%
 
== absorb ==
=== knock-back distance ===
Knock-back distance increases shield knock-back by 10-60%
 
=== absorb ===
Heals 4-25% of player health when blocking
Heals 4-25% of player health when blocking
= swords =
 
== vampire ==
== swords ==
 
=== vampire ===
Gives 20-30% chance to heal 25% of player health
Gives 20-30% chance to heal 25% of player health
== throwable ==
 
=== throwable ===
Allows sword to be thrown increases damage by 50%
Allows sword to be thrown increases damage by 50%
== stab damage ==
 
=== stab damage ===
Increases damage by 50%
Increases damage by 50%
= two-handed sword =
 
== knockback distance ==
== two-handed sword ==
Knockback distance increases two-handed sword knockback by 10-60%
 
== vampire ==
=== knock-back distance ===
Knock-back distance increases two-handed sword knock-back by 10-60%
 
=== vampire ===
Gives 20-30% chance to heal 25% of player health
Gives 20-30% chance to heal 25% of player health
== unblockable ==
 
=== unblockable ===
prevents parries
prevents parries
== stab damage ==
 
=== stab damage ===
Increases damage by 50%
Increases damage by 50%

Revision as of 03:28, 8 August 2024

All Weapons

attack power

Increases damage by 5-30%

criticals

Gives 20-30% chance to critically strike for 300% damage

undead damage

Increases damage by 5-30% to undead enemies

monster damage

Increases damage by 5-30% to monsters

critter damage

Increases damage by 5-30% to critters

sorcerer damage

Increases damage by 5-30% to sorcerer enemies

elemental damage

Increases damage by 5-30% to elemental enemies

elite damage

Increases damage by 5-30% to elite enemies

axes

throw distance

Increases throwing range by 10-60%

throw damage

Increases throwing damage by 5-30%

explosions

Gives 20-30% chance to explode for 200% damage

crossbows

slowing

Gives 20-30% chance to slow enemy

reload

Gives 1-6 extra shots per reload

bows

shot distance

Increases shooting range by 10-60%

slowing

Gives 20-30% chance to slow enemy

daggers

throw distance

Increases throwing range by 10-60%

vampire

Gives 20-30% chance to heal 25% of player health

poison

Gives 20-30% chance to poison enemy

hammers

throw distance Increases throwing range by 10-60%

slowing

Gives 20-30% chance to slow enemy

area damage

Gives 20-30% chance to explode for 200% damage

shields

knock-back distance

Knock-back distance increases shield knock-back by 10-60%

absorb

Heals 4-25% of player health when blocking

swords

vampire

Gives 20-30% chance to heal 25% of player health

throwable

Allows sword to be thrown increases damage by 50%

stab damage

Increases damage by 50%

two-handed sword

knock-back distance

Knock-back distance increases two-handed sword knock-back by 10-60%

vampire

Gives 20-30% chance to heal 25% of player health

unblockable

prevents parries

stab damage

Increases damage by 50%