Actions

Dungeons Of Eternity: Difference between revisions

From Forsaken Planet

Line 27: Line 27:


<gallery perrow="4">
<gallery perrow="4">
File:Index.php?title=File:Axes-exemplar.png|Axes are reliable melee weapons and can be thrown at hostiles making it a great mid-range weapon.
File:Axes-exemplar.png|Axes are reliable melee weapons and can be thrown at hostiles making it a great mid-range weapon.
File:Index.php?title=File:Bows-exemplar.png|Bows are great range weapons and are effective on all hostile types. Arrows are unlimited.
File:Bows-exemplar.png|Bows are great range weapons and are effective on all hostile types. Arrows are unlimited.
File:Index.php?title=File:Crossbows-exemplar.png|Crossbows are great one-handed range weapons. To load a bolt, use your off-hand and pull back on the string.
File:Crossbows-exemplar.png|Crossbows are great one-handed range weapons. To load a bolt, use your off-hand and pull back on the string.
File:Index.php?title=File:Daggers-exemplar.png|Daggers are useful in close-quarters. They can be thrown at high velocity and with a quick return.
File:Daggers-exemplar.png|Daggers are useful in close-quarters. They can be thrown at high velocity and with a quick return.
File:Index.php?title=File:Hammers-exemplar.png|Hard-hitting and more effective on armored hostiles: Hammers can be thrown but distance is limited.
File:Hammers-exemplar.png|Hard-hitting and more effective on armored hostiles: Hammers can be thrown but distance is limited.
File:Index.php?title=File:Shields-exemplar.png|Shields protect against all hostile attacks and projectiles. A quick shove forward will perform a knock-back attack
File:Shields-exemplar.png|Shields protect against all hostile attacks and projectiles. A quick shove forward will perform a knock-back attack
File:Index.php?title=File:Staves-exemplar.png|Magic Staffs come in a variety of different types, each with unique abilities. Power Gems are required to use magic. Once depleted, insert another gem to continue using.
File:Staves-exemplar.png|Magic Staffs come in a variety of different types, each with unique abilities. Power Gems are required to use magic. Once depleted, insert another gem to continue using.
File:Index.php?title=File:Swords-exemplar.png|Swords come in a variety of blade lengths making them great melee weapons
File:Swords-exemplar.png|Swords come in a variety of blade lengths making them great melee weapons
</gallery>
</gallery>



Revision as of 00:08, 31 March 2024

The Game

The players start the game in a staging area know as the Outpost. This is where the players choose their weapons, craft potions and select the game style they wish to play.

There are three main game-play modes: Dungeon Raid (a heavy loot/heavy combat mission), Crystal Hunt (providing buffs in the form of EXO Points) and Soul Harvest (suppling technology to craft certain potions).

SUGGESTION: If you're just starting out , dig into the Dungeon Raids first, when you get to level 10, think about this other missions.

Dungeons & Realms

Dungeons exist in one of many Realms.

Enemy Fauna

Enemies on planet Eternity come in many classes, shapes and sizes.

There are Critters, Monsters, and Elite Bosses.

Weapons

Inventory Items

Rewards

Cosmetics