Actions

Perks: Difference between revisions

From Forsaken Planet

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= Perks =
{| class="wikitable"
|+
!
== Usable By ==
!Icons
!
== Perk Name ==
!
== Description ==
|-
| rowspan="8" |weapons
| rowspan="8" |[[File:axe icon.jpg|frameless]][[File:hatchet icon.jpg|frameless]][[File:crossbow icon.jpg|frameless]][[File:bow icon.jpg|frameless]]


[[File:dagger icon.jpg|frameless]][[File:knife icon.jpg|frameless]][[File:sword icon.jpg|frameless]][[File:sabre icon.jpg|frameless]]
= All Weapons =
 
== attack power ==
[[File:mace icon.jpg|frameless]][[File:hammer icon.jpg|frameless]][[File:club icon.jpg|frameless]][[File:Spiked club.jpg|frameless]]
Increases damage by 5-30%
 
== criticals ==
[[File:Large targe shield icon.jpg|frameless]][[File:Small targe shield icon.jpg|frameless]][[File:kite shield icon.jpg|frameless]][[File:roundel shield icon.jpg|frameless]][[File:tower shield icon.jpg|frameless]]
Gives 20-30% chance to critically strike for 300% damage
|attack power
== undead damage ==
|Increases damage by 5-30%
Increases damage by 5-30% to undead enemies
|-
== monster damage ==
|criticals
Increases damage by 5-30% to monsters
|Gives 20-30% chance to critically strike for 300% damage
== critter damage ==
|-
Increases damage by 5-30% to critters
|undead damage
== sorcerer damage ==
|Increases damage by 5-30% to undead enemies
Increases damage by 5-30% to sorcerer enemies
|-
== elemental damage ==
|monster damage
Increases damage by 5-30% to elemental enemies
|Increases damage by 5-30% to monsters  
== elite damage ==
|-
Increases damage by 5-30% to elite enemies
|critter damage
= axes =
|Increases damage by 5-30% to critters
== throw distance ==
|-
Increases throwing range by 10-60%
|sorcerer damage
== throw damage ==
|Increases damage by 5-30% to sorcerer enemies
Increases throwing damage by 5-30%
|-
== explosions ==
|elemental damage
Gives 20-30% chance to explode for 200% damage
|Increases damage by 5-30% to elemental enemies
= crossbows =
|-
== slowing ==
|elite damage
Gives 20-30% chance to slow enemy
|Increases damage by 5-30% to elite enemies
== reload ==
|-
Gives 1-6 extra shots per reload
| rowspan="3" |axes
= bows =
| rowspan="3" |[[File:axe icon.jpg|frameless]][[File:hatchet icon.jpg|frameless]]
== shot distance ==
|throw distance
Increases shooting range by 10-60%
|Increases throwing range by 10-60%
== slowing ==
|-
Gives 20-30% chance to slow enemy
|throw damage
= daggers =
|Increases throwing damage by 5-30%
== throw distance ==
|-
Increases throwing range by 10-60%
|explosions
== vampire ==
|Gives 20-30% chance to explode for 200% damage
Gives 20-30% chance to heal 25% of player health
|-
== poison ==
| rowspan="2" |crossbows
Gives 20-30% chance to poison enemy
| rowspan="2" |[[File:crossbow icon.jpg|frameless]]
== hammers ==
|slowing
throw distance Increases throwing range by 10-60%
|Gives 20-30% chance to slow enemy
== slowing ==
|-
Gives 20-30% chance to slow enemy
|reload
== area damage ==
|Gives 1-6 extra shots per reload
Gives 20-30% chance to explode for 200% damage
|-
= shields =
| rowspan="2" |bows
== knockback distance ==
| rowspan="2" |[[File:bow icon.jpg|frameless]]
Knockback distance increases shield knockback by 10-60%
|shot distance
== absorb ==
|Increases shooting range by 10-60%
Heals 4-25% of player health when blocking
|-
= swords =
|slowing
== vampire ==
|Gives 20-30% chance to slow enemy
Gives 20-30% chance to heal 25% of player health
|-
== throwable ==
| rowspan="3" |daggers
Allows sword to be thrown increases damage by 50%
| rowspan="3" |[[File:dagger icon.jpg|frameless]][[File:knife icon.jpg|frameless]]
== stab damage ==
|throw distance
Increases damage by 50%
|Increases throwing range by 10-60%
= two-handed sword =
|-
== knockback distance ==
|vampire
Knockback distance increases two-handed sword knockback by 10-60%
|Gives 20-30% chance to heal 25% of player health
== vampire ==
|-
Gives 20-30% chance to heal 25% of player health
|poison
== unblockable ==
|Gives 20-30% chance to poison enemy
prevents parries
|-
== stab damage ==
| rowspan="3" |hammers
Increases damage by 50%
| rowspan="3" |[[File:mace icon.jpg|frameless]][[File:hammer icon.jpg|frameless]][[File:club icon.jpg|frameless]][[File:Spiked club.jpg|frameless]]
|throw distance
|Increases throwing range by 10-60%
|-
|slowing
|Gives 20-30% chance to slow enemy
|-
|area damage
|Gives 20-30% chance to explode for 200% damage
|-
| rowspan="2" |shields
| rowspan="2" |[[File:Large targe shield icon.jpg|frameless]][[File:Small targe shield icon.jpg|frameless]][[File:kite shield icon.jpg|frameless]][[File:roundel shield icon.jpg|frameless]][[File:tower shield icon.jpg|frameless]]
|knockback distance
|Knockback distance increases shield knockback by 10-60%
|-
|absorb
|Heals 4-25% of player health when blocking
|-
| rowspan="3" |swords
| rowspan="3" |[[File:sword icon.jpg|frameless]][[File:sabre icon.jpg|frameless]]
|vampire
|Gives 20-30% chance to heal 25% of player health
|-
|throwable
|Allows sword to be thrown increases damage by 50%
|-
|stab damage
|Increases damage by 50%
|-
| rowspan="4" |two-handed sword
| rowspan="4" |[[File:Long sword icon.png|alt=Long sword icon|frameless]]
|knockback distance
|Knockback distance increases two-handed sword knockback by 10-60%
|-
|vampire
|Gives 20-30% chance to heal 25% of player health
|-
|unblockable
|prevents parries
|-
|stab damage
|Increases damage by 50%
|}

Revision as of 20:50, 25 May 2024

All Weapons

attack power

Increases damage by 5-30%

criticals

Gives 20-30% chance to critically strike for 300% damage

undead damage

Increases damage by 5-30% to undead enemies

monster damage

Increases damage by 5-30% to monsters

critter damage

Increases damage by 5-30% to critters

sorcerer damage

Increases damage by 5-30% to sorcerer enemies

elemental damage

Increases damage by 5-30% to elemental enemies

elite damage

Increases damage by 5-30% to elite enemies

axes

throw distance

Increases throwing range by 10-60%

throw damage

Increases throwing damage by 5-30%

explosions

Gives 20-30% chance to explode for 200% damage

crossbows

slowing

Gives 20-30% chance to slow enemy

reload

Gives 1-6 extra shots per reload

bows

shot distance

Increases shooting range by 10-60%

slowing

Gives 20-30% chance to slow enemy

daggers

throw distance

Increases throwing range by 10-60%

vampire

Gives 20-30% chance to heal 25% of player health

poison

Gives 20-30% chance to poison enemy

hammers

throw distance Increases throwing range by 10-60%

slowing

Gives 20-30% chance to slow enemy

area damage

Gives 20-30% chance to explode for 200% damage

shields

knockback distance

Knockback distance increases shield knockback by 10-60%

absorb

Heals 4-25% of player health when blocking

swords

vampire

Gives 20-30% chance to heal 25% of player health

throwable

Allows sword to be thrown increases damage by 50%

stab damage

Increases damage by 50%

two-handed sword

knockback distance

Knockback distance increases two-handed sword knockback by 10-60%

vampire

Gives 20-30% chance to heal 25% of player health

unblockable

prevents parries

stab damage

Increases damage by 50%