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Dungeon Map: Difference between revisions

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The dungeon map shows the layout of the current dungeon.
The dungeon map shows the layout of the current dungeon.


<bootstrap_card header="Map Displayed">
The dungeon map can be opened by dropping the map on the floor or, when held in hand, holding the trigger switch.
[[File:start-room-mine-area-map.jpg]]
</bootstrap_card>


The start area will be green. Connecting rooms are marked in yellow.
The start area will be green. Connecting chamber doors are marked in yellow.


[[Chests]] will appear on the map as enter chambers or peering into secret rooms.
[[Chests]] will appear on the map as enter chambers or peering into secret rooms.


Secret rooms do not appear, even when revealed or their doors unlocked.
Secret rooms do not appear on the map, even when revealed or their doors unlocked, but chests in secret rooms will be displayed when players peek through the locked door or enter the room.
 
The gate lock appears as the players enter the room it is in.
 
Players appear on the map as triangles pointing in the same direction the players are oriented in the dungeon.


The gate lock appears as the players enter that room.
<bootstrap_card header="Map Displayed">
[[File:start-room-mine-area-map.jpg]]
</bootstrap_card>

Revision as of 02:24, 31 March 2025

The dungeon map shows the layout of the current dungeon.

The dungeon map can be opened by dropping the map on the floor or, when held in hand, holding the trigger switch.

The start area will be green. Connecting chamber doors are marked in yellow.

Chests will appear on the map as enter chambers or peering into secret rooms.

Secret rooms do not appear on the map, even when revealed or their doors unlocked, but chests in secret rooms will be displayed when players peek through the locked door or enter the room.

The gate lock appears as the players enter the room it is in.

Players appear on the map as triangles pointing in the same direction the players are oriented in the dungeon.

Map Displayed