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=== Enemy Fauna ===
=== Enemy Fauna ===
Enemies on planet Eternity come in many classes, shapes and sizes.
Enemies on planet Eternity come in many classes, shapes and sizes.
[[File:OctoOculus.webp|thumb]]
 
There are Critters, Monsters, and Elite Bosses.
There are Critters, Monsters, and Elite Bosses.<gallery>
[[File:Scorpion-normal.webp|thumb]]
File:Scorpion-normal.webp|Critters are biom dependant. Sandscapes sport scorpions and flying bugs. In colder areas you'll find bats and the vile sludge has evolved its own scum-crawlers.
[[File:Skeleton Knight.webp|thumb]]
File:Skeleton Knight.webp|Monsters come in various sizes, from large to ... damn... Color provides a hint as to their elemental nature.
File:OctoOculus.webp|Bosses are elite creates that take more effort and sometimes many attempts to vanquish
</gallery>


=== Weapons ===
=== Weapons ===

Revision as of 22:08, 30 March 2024

The players start the game in a staging area know as the Outpost. This is where the players choose their weapons, craft potions and select the game style they wish to play.

There are three main game-play modes: Dungeon Raid (a heavy loot/heavy combat mission), Crystal Hunt (providing buffs in the form of EXO Points) and Soul Harvest (suppling technology to craft certain potions).

SUGGESTION: If you're just starting out , dig into the Dungeon Raids first, when you get to level 10, think about this other missions.

Dungeons & Realms

Dungeons exist in one of many Realms.

Enemy Fauna

Enemies on planet Eternity come in many classes, shapes and sizes.

There are Critters, Monsters, and Elite Bosses.

Weapons

Inventory Items

Rewards

Cosmetics