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Difficulty Tiers: Difference between revisions

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== Tier 4 ==
== Tier 4 ==


Tier 4 dungeons lose medium-rough [[enemies]], adding heavy and elite toughness.
Tier 4 dungeons lose medium-tough [[enemies]], adding heavy and elite toughness.
[[Mimics]] will not reveal themselves as obviously.
[[Mimics]] will still reveal themselves by shaking and audible rumbling.
{{Clear}}
{{Clear}}


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Tier 5 dungeons include the most difficult [[enemies]] called legendary along with heavy and elite.
Tier 5 dungeons include the most difficult [[enemies]] called legendary along with heavy and elite.
[[Mimics]] will not reveal themselves as obviously.
{{Clear}}
{{Clear}}



Revision as of 18:15, 11 March 2025

Wiki > Dungeons Of Eternity > Missions > Difficulty Tiers

Dungeon Difficulty Panel

Tier 1

The easiest mode will allow you to get accustomed to The Combat System. Mimics will expose themselves by shaking and making rumbling sounds. Enemies, including bosses, will be least tough, known as light and standard.

Tier 2

Tier 2 dungeons include enemies with light, medium and heavy toughness

Mimics will reveal themselves when a player nears them either by shaking or audible rumbling.

Tier 3


Tier 3 dungeons will not have light enemies. They include medium, heavy and elite toughness. Mimics will still reveal themselves by shaking and audible rumbling.

Tier 4

Tier 4 dungeons lose medium-tough enemies, adding heavy and elite toughness. Mimics will still reveal themselves by shaking and audible rumbling.

Tier 5

Tier 5 dungeons include the most difficult enemies called legendary along with heavy and elite. Mimics will not reveal themselves as obviously.


Tier 6

Tier 6 dungeons will have a mix of elite and legendary enemies. This tier includes an unkillable enemy Death Reaper

Tier 7: Nightmare Mode

The most difficult tier includes will have more legendary than elite and the unkillable enemy Death Reaper.