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[[Main Page| Wiki]] > [[Dungeons Of Eternity]] > [[Dungeons]] > [[Crystal Hunt]]
[[Main Page| Wiki]] > [[Dungeons Of Eternity]] > [[Dungeons]] > [[Crystal Hunt]]


[[File:Crystal hunt table map.png|thumb]]
<bootstrap_card class="enemy-stats-card" header="[[Crystal Hunt]]" footer="[[EXO Suit]] enhancement mission">
Crystal Hunts are one of the three forms of dungeon, the goal of these dungeons is to collect 3 crystals then export them by defending them.
[[File:Crystal hunt table map.png]]
</bootstrap_card>


Crystal Hunts yield low Chest rates and small XP but do offer Exo Crystals. Exo Crystals, or Exo's, are very important for upgrading a players Exo suit. Exo Suits grant permanent healing, reward, defense, and damage rewards.  
Crystal Hunts are one of the three forms of dungeon [[Missions]], the goal of these dungeons is to collect 3 crystals from the areas surrounding the pyramid then export the energy they generate; defending them from [[Hall Guardian]] and [[Hall Skeleton]] creates which will try to disrupt the energy transfer.
 
Crystal Hunts yield low Chest rates and small XP but do offer [[EXO Points]]. [[EXO Points]] are very important for upgrading a players [[EXO Suit]]. EXO Suits grant permanent buffs such as healing, defense, and damage upgrades.
 
When loading into a Crystal hunt players start in a large outdoor area and enter the pyramid that holds the crystals by going up the stairs and standing on a glowing blue triangle, these are important to this dungeon. When triggered doors will open and reveal a massive open area with 3 other paths. in the center is another triangle and a small pyramid. Players stem on the triangle to lift up the small pyramid and reveal 3 small pillars with empty slots for Exo Crystals. each path contains a Crystal that must be moved to its pillar.
 
<bootstrap_card header="Crystal Hunt Splash Screen" footer="zoning in to a Crystal Hunt mission">
[[File:Crystal Hunt Splash Screen.png]]
</bootstrap_card>


When loading into a Crystal hunt you (Player) start in a large outdoor area and enter the pyramid that holds the crystals by going up the stairs and standing on a glowing blue triangle, these are important to this dungeon. When triggered doors will open and reveal a massive open area with 3 other paths. in the center is another triangle and a small pyramid. Players stem on the triangle to lift up the small pyramid and reveal 3 small pillars with empty slots for Exo Crystals. each path contains a Crystal that must be moved to its pillar.
[[File:Crystal Hunt Splash Screen.png|alt=Crystal Hunt Splash Screen|left|thumb|Crystal Hunt Splash Screen]]
Paths may have 1-2 rooms but are generally simple. After all crystals have been moved the second triangle will light again. If activated the final fight starts. 2 full blue skeletons will spawn and keep spawning while floating ghost like red mages appear and start attacking the small pyramid. 3 other triangles will occasionally light up and when stepped on will grant every player the ability to kill the mages. Every players screen and all mages will turn blue meaning a player can attack, the effect of the attack period lasts between 15 - 30 seconds and does not stack if used at the same time.
Paths may have 1-2 rooms but are generally simple. After all crystals have been moved the second triangle will light again. If activated the final fight starts. 2 full blue skeletons will spawn and keep spawning while floating ghost like red mages appear and start attacking the small pyramid. 3 other triangles will occasionally light up and when stepped on will grant every player the ability to kill the mages. Every players screen and all mages will turn blue meaning a player can attack, the effect of the attack period lasts between 15 - 30 seconds and does not stack if used at the same time.


The best way to take this down is to focus on the ghost mages, they do the most damage and the skeletons don't often attack the small pyramid.
The best way to take this down is to focus on the [[Hall Guardian|Hall Guardians]], they do the most damage and the skeletons don't often attack the small pyramid.
 
After the dungeon is complete, win or loss players will gain 0 - 3 [[EXO Points]] based on the number of crystals that were successfully drained.
 
Assign [[EXO Points]] to [[EXO Perks]] at the [[EXO Station]] the your [[Player Room]]. Configure your [[EXO Suit]] at your character load-out (the center of your [[Player Room]]).
 
=== See Also ===
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<youtube>tliHEx4nFtY</youtube>


After the dungeon is complete, win or loss players will gain 0 - 3 Exo's based on the number of crystals that were successfully drained.
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Revision as of 17:17, 11 March 2025

Wiki > Dungeons Of Eternity > Dungeons > Crystal Hunt

Crystal Hunts are one of the three forms of dungeon Missions, the goal of these dungeons is to collect 3 crystals from the areas surrounding the pyramid then export the energy they generate; defending them from Hall Guardian and Hall Skeleton creates which will try to disrupt the energy transfer.

Crystal Hunts yield low Chest rates and small XP but do offer EXO Points. EXO Points are very important for upgrading a players EXO Suit. EXO Suits grant permanent buffs such as healing, defense, and damage upgrades.

When loading into a Crystal hunt players start in a large outdoor area and enter the pyramid that holds the crystals by going up the stairs and standing on a glowing blue triangle, these are important to this dungeon. When triggered doors will open and reveal a massive open area with 3 other paths. in the center is another triangle and a small pyramid. Players stem on the triangle to lift up the small pyramid and reveal 3 small pillars with empty slots for Exo Crystals. each path contains a Crystal that must be moved to its pillar.

Crystal Hunt Splash Screen

Paths may have 1-2 rooms but are generally simple. After all crystals have been moved the second triangle will light again. If activated the final fight starts. 2 full blue skeletons will spawn and keep spawning while floating ghost like red mages appear and start attacking the small pyramid. 3 other triangles will occasionally light up and when stepped on will grant every player the ability to kill the mages. Every players screen and all mages will turn blue meaning a player can attack, the effect of the attack period lasts between 15 - 30 seconds and does not stack if used at the same time.

The best way to take this down is to focus on the Hall Guardians, they do the most damage and the skeletons don't often attack the small pyramid.

After the dungeon is complete, win or loss players will gain 0 - 3 EXO Points based on the number of crystals that were successfully drained.

Assign EXO Points to EXO Perks at the EXO Station the your Player Room. Configure your EXO Suit at your character load-out (the center of your Player Room).

See Also