Elements: Difference between revisions
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== Fire == | == Fire == | ||
Denoted by <b><font color="#ff0000">BRIGHT RED</font></b> colorization, the color of FIRE empowers an explosive area of attack. | Denoted by <b><font class="mw-no-invert" color="#ff0000">BRIGHT RED</font></b> colorization, the color of FIRE empowers an explosive area of attack. | ||
== Ice == | == Ice == |
Revision as of 14:40, 22 May 2024
Enemies and Weapons can have an element associated with them that adds a specific ability or power.
Physical
Physical elemental weapons and enemies are not specifically colorized nor due are they specially empowered by physical trait.
Fire
Denoted by BRIGHT RED colorization, the color of FIRE empowers an explosive area of attack.
Ice
Denoted by BLUE colorization, ICE empowers a freezing attack, disabling the enemy for a couple few seconds.
Poison
Denoted by GREEN colorization, POISON empowers a stunning attack that reduces movement speed and ability to dodge.
Elemental Weapons Against Enemy
Name | Color | Notes |
---|---|---|
Physical | No additional empowerment | |
Fire | Bright Red | Explosion/area damage |
Ice | Blue | Freeze causing a brittle state that can be one-shot shattered |
Poison | Green | stuns a mob causing them to slump in stupor for a few seconds |
Elemental Enemy Against You
Name | Color | Notes |
---|---|---|
Physical | Not named or colorized | |
Fire | Bright Red | Explosion/area damage |
Ice | Blue | Freeze a few seconds (no embrittlement) |
Poison | Green | stuns and causes damage over a few seconds |