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Created page with "== Damage Types == All non-staves weapons can have a TYPE of damage. {| |+Damage Types !Name !Color !Notes |- |Physical | |Not named or colorized |- |Fire |style="background:red;color:black;"|Bright Red |Explosion/area damage |- |Ice |style="background:#0000cc;color:black;"|Blue |Freeze causing a brittle state that can be one-shot shattered |- |Poison |style="background:green;color:black;"|Green |stuns a mob causing them to slump in stupor for a few seconds |}"
 
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== Damage Types ==
Enemies and Weapons can have an element associated with them that adds a specific ability or power.
All  non-staves weapons can have a TYPE of damage.
{|
{|
|+Damage Types
|+
!Name
!Name
!Color
!Color
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|-
|-
|Fire
|Fire
|style="background:red;color:black;"|Bright Red
| style="background:red;color:black;" |Bright Red
|Explosion/area damage
|Explosion/area damage
|-
|-
|Ice
|Ice
|style="background:#0000cc;color:black;"|Blue
| style="background:#0000cc;color:black;" |Blue
|Freeze causing a brittle state that can be one-shot shattered
|Freeze causing a brittle state that can be one-shot shattered
|-
|-
|Poison
|Poison
|style="background:green;color:black;"|Green
| style="background:green;color:black;" |Green
|stuns a mob causing them to slump in stupor for a few seconds
|stuns a mob causing them to slump in stupor for a few seconds
|}
|}

Revision as of 14:09, 22 May 2024

Enemies and Weapons can have an element associated with them that adds a specific ability or power.

Name Color Notes
Physical Not named or colorized
Fire Bright Red Explosion/area damage
Ice Blue Freeze causing a brittle state that can be one-shot shattered
Poison Green stuns a mob causing them to slump in stupor for a few seconds