Difficulty Tiers: Difference between revisions
From Forsaken Planet
Protagosus (talk | contribs) |
Protagosus (talk | contribs) |
||
(18 intermediate revisions by the same user not shown) | |||
Line 6: | Line 6: | ||
== Tier 1 == | == Tier 1 == | ||
[[File:Tier_1_attackers.jpg|400px|right]] The easiest mode will allow you to get accustomed to The Combat System. [[Mimics]] will expose themselves by shaking and making rumbling sounds. [[Enemies]], including [[bosses]], will be least [[Enemies#Enemy Toughness|tough]], known as light and standard. | |||
{{Clear}} | |||
== Tier 2 == | |||
[[File:tier 2 attackers.jpg|right|400px]] | |||
Tier 2 dungeons include [[enemies]] with light, medium and heavy toughness | |||
[[Mimics]] will reveal themselves when a player nears them either by shaking or audible rumbling. | |||
{{Clear}} | |||
== Tier 3 == | == Tier 3 == | ||
[[File:Tier_3_attackers.jpg|right|400x400px]] | |||
[[File: | |||
Tier 3 dungeons will not have light [[enemies]]. They include medium, heavy and elite toughness. | |||
[[Mimics]] will still reveal themselves by shaking and audible rumbling. | |||
{{Clear}} | |||
== Tier 4 == | == Tier 4 == | ||
Tier 4 dungeons lose medium-tough [[enemies]], adding heavy and elite toughness. | |||
[[Mimics]] will still reveal themselves by shaking and audible rumbling. | |||
{{Clear}} | |||
== Tier 5 == | == Tier 5 == | ||
[[File:Tier_5_attackers.jpg|right|400x400px]] | |||
Tier 5 dungeons include the most difficult [[enemies]] called legendary along with heavy and elite. | |||
[[Mimics]] will not reveal themselves as obviously. | |||
{{Clear}} | |||
== Tier 6 == | == Tier 6 == | ||
[[File:Tier_6_attackers.jpg|right|400x400px]] | |||
Tier 6 dungeons will have a mix of elite and legendary [[enemies]]. | |||
This tier includes an unkillable enemy [[Death Reaper]] | This tier includes an unkillable enemy [[Death Reaper]] | ||
{{Clear}} | |||
== Tier 7: Nightmare Mode == | == Tier 7: Nightmare Mode == | ||
The most difficult tier includes | [[File:Tier_7_attackers.jpg|right|400x400px|border]] | ||
The most difficult tier includes will have more legendary than elite and the unkillable enemy [[Death Reaper]]. | |||
{{Clear}} |
Latest revision as of 18:15, 11 March 2025
Wiki > Dungeons Of Eternity > Missions > Difficulty Tiers
Tier 1[edit | edit source]

The easiest mode will allow you to get accustomed to The Combat System. Mimics will expose themselves by shaking and making rumbling sounds. Enemies, including bosses, will be least tough, known as light and standard.
Tier 2[edit | edit source]

Tier 2 dungeons include enemies with light, medium and heavy toughness
Mimics will reveal themselves when a player nears them either by shaking or audible rumbling.
Tier 3[edit | edit source]

Tier 3 dungeons will not have light enemies. They include medium, heavy and elite toughness.
Mimics will still reveal themselves by shaking and audible rumbling.
Tier 4[edit | edit source]
Tier 4 dungeons lose medium-tough enemies, adding heavy and elite toughness. Mimics will still reveal themselves by shaking and audible rumbling.
Tier 5[edit | edit source]

Tier 5 dungeons include the most difficult enemies called legendary along with heavy and elite. Mimics will not reveal themselves as obviously.
Tier 6[edit | edit source]

Tier 6 dungeons will have a mix of elite and legendary enemies. This tier includes an unkillable enemy Death Reaper
Tier 7: Nightmare Mode[edit | edit source]

The most difficult tier includes will have more legendary than elite and the unkillable enemy Death Reaper.