Hammers: Difference between revisions
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Dungeons Of Eternity > Weapons > Hammers
					
					Dungeons Of Eternity > Weapons > Hammers
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{{StaleBreadCrumbs|Crumbs=[[Weapons]]}}  | |||
{{WeaponInfoCard|Name=Hammers|Image=Hammers-exemplar.png|Slot=Hip|RareAttackRange=92-121|LegendaryAttackRange=95-122|Icon1Image=Hammer icon.jpg|Icon2Image=mace icon.jpg|Icon3Image=club icon.jpg|Icon4Image=Spiked club.jpg|Perk1Name=Throw distance|Perk1Info=Increases throwing range by 10-70%|Perk2Name= Slowing|Perk2Info= Gives 20-32% chance to slow enemy|Perk3Name= Area Damage |Perk3Info=Gives 20-32% chance to explode for 200% damage|IsHipSlotted=yes|IsMelee=yes|IsMidRange=yes|Throwable=yes}}  | |||
{{WeaponInfoCard|Name=Hammers|Image=Hammers-exemplar.png|Slot=Hip|RareAttackRange=  | |||
Hammers are hard-hitting and more effective on armored hostiles. They can be thrown but distance is limited.  | Hammers are hard-hitting and more effective on armored hostiles. They can be thrown but distance is limited.  | ||
=   | == Names ==  | ||
* bludgeon  | |||
* blunt  | |||
* club  | |||
* mace  | |||
* truncheon  | |||
* hammer  | |||
* maul  | |||
* cudgel  | |||
* bat  | |||
Latest revision as of 20:16, 25 May 2025
Hammers
| Details | |
|---|---|
| Icons |  
 | 
| Slot | Hip | 
| Use | throwable, melee, mid-range | 
| Damage Ranges
 at level 60  | |
| Rare | 92-121 | 
| Legendary | 95-122
 
  | 
| Perks
 (see also: generic weapon perks)  | |
| Throw distance | Increases throwing range by 10-70% | 
| Slowing | Gives 20-32% chance to slow enemy | 
| Area Damage | Gives 20-32% chance to explode for 200% damage | 
Hammers are hard-hitting and more effective on armored hostiles. They can be thrown but distance is limited.
Names
- bludgeon
 - blunt
 - club
 - mace
 - truncheon
 - hammer
 - maul
 - cudgel
 - bat
 

