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Hammers: Difference between revisions

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[[Main Page| Wiki]] > [[Dungeons Of Eternity]] > [[Weapons]] > [[Hammers]]
{{StaleBreadCrumbs|Crumbs=[[Weapons]]}}
{{WeaponInfoCard|Name=Hammers|Image=Hammers-exemplar.png|Slot=Hip|RareAttackRange=93-119|LegendaryAttackRange=95-122|Icon1Image=Hammer icon.jpg|Icon2Image=mace icon.jpg|Icon3Image=club icon.jpg|Icon4Image=Spiked club.jpg|Perk1Name=Throw distance|Perk1Info=Increases throwing range by 10-70%|Perk2Name= Slowing|Perk2Info= Gives 20-32% chance to slow enemy|Perk3Name= Area Damage |Perk3Info=Gives 20-32% chance to explode for 200% damage|IsHipSlotted=yes|IsMelee=yes|IsMidRange=yes|Throwable=yes}}
Hammers are hard-hitting and more effective on armored hostiles. They can be thrown but distance is limited.
 
== Names ==
 
* bludgeon
* blunt
* club
* mace
* truncheon
* hammer
* maul
* cudgel
* bat

Revision as of 02:37, 7 April 2025


Hammers

Details
Icons
Slot Hip
Use throwable, melee, mid-range
Damage Ranges

at level 60

Rare 93-119
Legendary 95-122


Perks

(see also: generic weapon perks)

Throw distance Increases throwing range by 10-70%
Slowing Gives 20-32% chance to slow enemy
Area Damage Gives 20-32% chance to explode for 200% damage

Hammers are hard-hitting and more effective on armored hostiles. They can be thrown but distance is limited.

Names

  • bludgeon
  • blunt
  • club
  • mace
  • truncheon
  • hammer
  • maul
  • cudgel
  • bat