EXO Perks: Difference between revisions
From Forsaken Planet
Dungeons Of Eternity > EXO Suit > EXO Perks
Dungeons Of Eternity > EXO Suit > EXO Perks
Protagosus (talk | contribs) No edit summary |
Protagosus (talk | contribs) No edit summary |
||
(One intermediate revision by the same user not shown) | |||
Line 50: | Line 50: | ||
taken | taken | ||
|20% | |20% | ||
| | |35% | ||
| | |50% | ||
| | |65% | ||
|80% | |80% | ||
|- | |- | ||
Line 210: | Line 210: | ||
|Decrease frozen time by | |Decrease frozen time by | ||
|10% | |10% | ||
| | |20% | ||
| | |30% | ||
| | |40% | ||
| | |50% | ||
|- | |- | ||
|20 | |20 | ||
Line 309: | Line 309: | ||
|[[EXO Chest Slot|Chest]] | |[[EXO Chest Slot|Chest]] | ||
|Increase the capacity of some inventory slots | |Increase the capacity of some inventory slots | ||
| | |on | ||
| | |on | ||
| | |on | ||
| | |on | ||
| | |on | ||
|- | |- | ||
|38 | |38 | ||
Line 330: | Line 330: | ||
|[[EXO Critical|Critical]] | |[[EXO Critical|Critical]] | ||
|[[EXO Arms Slot|Arms]] | |[[EXO Arms Slot|Arms]] | ||
|Adds chance to increase melee damage | |Adds 20/40% chance to increase melee damage | ||
|40% | |40% | ||
|80% | |80% | ||
Line 352: | Line 352: | ||
|[[EXO Impale|Impale]] | |[[EXO Impale|Impale]] | ||
|[[EXO Arms Slot|Arms]] | |[[EXO Arms Slot|Arms]] | ||
|Adds chance to increase | |Adds 20%/40% chance to increase | ||
bow/crossbow damage | bow/crossbow damage | ||
|40% | |40% |
Revision as of 20:22, 29 March 2025
EXO Perks are valuable enhancements to a players EXO Suit that adventurers can acquire and upgrade in Crystal Hunt Missions. These enhancements provide various advantages to those who equip them. EXO Points can be use to level up these perks as you progress through the dungeons. Each EXO Perk offers five levels of improvement.
Below is a comprehensive list of EXO Perks along with their names, level requirements, ranks, EXO Point cost and descriptions. All EXO Suit perks will require a total of 9 EXO Points to maxed out, starting at 1 EXO Point for the first two upgrades, 2 EXO Points for the following two, and 3 EXO Points for the fifth and final upgrade.
Upgrades to your EXO Suit are done at the EXO Station. One EXO Perk can be enabled in each of the four EXO Perk Slots.
Use your character load out area to switch between EXO Perks.
All EXO Points
Lvl | Name | Placement | Description | 1 | 2 | 3 | 4 | 5 | |
---|---|---|---|---|---|---|---|---|---|
3 | ![]() |
Absorb | Legs | Decreases fall damage | 20% | 35% | 50% | 65% | 80% |
4 | ![]() |
Distance | Arms | Increase throwing distance | 20% | 50% | |||
5 | ![]() |
Blast | Chest | Reduces explosion damage
taken |
20% | 35% | 50% | 65% | 80% |
6 | ![]() |
Endurance | Legs | Reduces slowdowns from
poison and Last Stand |
20% | 30% | 40% | 50% | 60% |
7 | ![]() |
Mystify | Mind | Decreases ranged enemy
accuracy |
10% | 20% | 30% | 40% | 50% |
8 | ![]() |
Pierce | Arms | Increase stabbing damage | 20% | 40% | 60% | 80% | 100% |
9 | ![]() |
Antidote | Chest | Decreases poison damage
taken |
20% | 35% | 50% | 65% | 80% |
10 | ![]() |
Power | Arms | Increase Melee Damage | 10% | 20% | 30% | 40% | 50% |
11 | ![]() |
Sonic Veil | Mind | Increase time between Bat attacks | 50% | 80% | 120% | 160% | 200% |
12 | ![]() |
Leap | Legs | Increases movement speed in air | 10% | 20% | 30% | 40% | 50% |
13 | ![]() |
Grounded | Mind | Disables enemy jumping attacks | on | on | on | on | on |
14 | ![]() |
Dispel | Chest | Reduces magic damage
taken |
10% | 20% | 30% | 40% | 50% |
15 | ![]() |
Heal | Chest | Increases potion health
recovery |
20% | 35% | 50% | 65% | 80% |
15 | ![]() |
Vitality | Chest | Recover 8% health every few
seconds |
10s | 6s | 5s | 4s | 3.33s |
16 | ![]() |
Farshot | Arms | Increases bow/crossbow range | 10% | 20% | 30% | 40% | 50% |
18 | ![]() |
Gemini | Arms | Makes gems last longer | 20% | 40% | 60% | 80% | 100% |
19 | ![]() |
Antifreeze | Chest | Decrease frozen time by | 10% | 20% | 30% | 40% | 50% |
20 | ![]() |
Armor | Chest | Reduces melee damage taken | 10% | 20% | 30% | 40% | 50% |
22 | ![]() |
Fortune | Mind | Increases gold reward at endgame by | 4% | 8% | 12% | 16% | 20% |
24 | ![]() |
Jump | Legs | Increases jump height | 10% | 20% | 30% | 40% | 50% |
26 | ![]() |
Might | Arms | Increases throwing damage | 20% | 40% | 60% | 80% | 100% |
28 | ![]() |
Knockback | Arms | Increases shield knockback | 20% | 40% | 60% | 80% | 100% |
30 | ![]() |
Haste | Legs | Increases movement speed | 10% | 20% | 30% | 40% | 50% |
32 | ![]() |
Ricochet | Chest | Reduces arrow damage
taken |
10% | 20% | 30% | 40% | 50% |
34 | ![]() |
Pullback | Arms | Increases bow/crossbow damage | 10% | 20% | 30% | 40% | 50% |
36 | ![]() |
Unburdened | Chest | Increase the capacity of some inventory slots | on | on | on | on | on |
38 | ![]() |
Stillness | Mind | Recover health every few seconds when not moving | 5s | 2.5s | |||
40 | ![]() |
Critical | Arms | Adds 20/40% chance to increase melee damage | 40% | 80% | 120% | 160% | 200% |
45 | ![]() |
Resilience | Chest | Increases last stand time | 10% | 20% | 30% | 40% | 50% |
50 | ![]() |
Impale | Arms | Adds 20%/40% chance to increase
bow/crossbow damage |
40% | 80% | 120% | 160% | 200% |