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[[Main Page| Wiki]] > [[Dungeons Of Eternity]] > [[Elements]]
Enemies and Weapons can have an element associated with them that adds a specific ability or power.
Enemies and Weapons can have an element associated with them that adds a specific ability or power.


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== Elemental Weapons Against Enemy ==
== Elemental Weapons Against Enemy ==
<gallery mode="nolines" widths="240" heights="120">
File:Common hammer.png|Physical
File:Fire axe.png|Fire
File:Ice sword.png|Ice
File:Poison hammer.png|Poison
</gallery>
{|class="wikitable" style="width: 100%"
{|class="wikitable" style="width: 100%"
!Name
!Name

Latest revision as of 21:59, 11 January 2025

Wiki > Dungeons Of Eternity > Elements

Enemies and Weapons can have an element associated with them that adds a specific ability or power.

Physical[edit | edit source]

Physical elemental weapons and enemies are not specifically colorized nor due are they specially empowered by physical trait.

Fire[edit | edit source]

Denoted by ORANGE colorization, the color of FIRE empowers an explosive area of attack.

Ice[edit | edit source]

Denoted by BLUE colorization, ICE empowers a freezing attack, disabling the enemy for a couple few seconds.

Poison[edit | edit source]

Denoted by GREEN colorization, POISON empowers a stunning attack that reduces movement speed and ability to dodge.

Elemental Weapons Against Enemy[edit | edit source]

Name Color Notes
Physical No additional empowerment
Fire Orange Explosion/area damage
Ice Blue Freeze causing a brittle state that can be one-shot shattered
Poison Green stuns a mob causing them to slump in stupor for a few seconds

Elemental Enemy Against You[edit | edit source]

Name Color Notes
Physical Not named or colorized
Fire Orange Explosion/area damage
Ice Blue Freeze a few seconds (no embrittlement)
Poison Green stuns and causes damage over a few seconds