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Skeleton Mage
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{{StaleBreadCrumbs|Crumbs=[[Enemies]] > [[Sorcerers]]}} {{EnemyInfoCard|Name= Skeleton Mage |Image=[[File:6ebdb9388d1f48638944726da520f660.jpg]]|Classification=[[Sorcerers|Sorcerer]]|Weakness=[[Perks#sorcerer_damage|Sorcerer Damage]]|Attack1Name=Staff Strike|Attack2Name=Magic Strike|Attack3Name=Summon fighters}} The '''Skeleton Mage''' is a mysterious and powerful skeletal sorcerer draped in tattered robes, wielding a '''long fireball staff''' that serves as both a ranged weapon and a melee instrument. Unlike traditional undead creatures, the Skeleton Mage is '''not classified as an [[Undead|Undead]]''', suggesting a more complex origin—perhaps bound to its skeletal form through magical means rather than undeath. Despite their frail appearance, '''Skeleton Mages are deceptively strong in melee combat''', capable of '''striking hard''' with their staff when approached. However, their '''true danger lies in their magical prowess''', as they can '''hurl fireballs''' at their enemies and '''summon reinforcements''' in the form of '''skeleton warriors''' or '''feral critters''' to overwhelm their foes. Skeleton Mages are often found in '''ancient chambers, ruined sanctuaries, or arcane halls''', where they act as guardians of forgotten knowledge or serve darker forces. They tend to '''keep their distance''', using their fireball attacks to wear down enemies while summoning minions to act as a frontline defense. A formidable and cunning opponent, the '''Skeleton Mage''' demands a '''strategic approach''' and '''quick reflexes''' from those who wish to defeat it: * '''Keep moving''' to avoid its fireball attacks and prevent it from locking onto a target. * '''Eliminate summoned minions''' quickly before they become overwhelming. * '''Close the distance carefully'''—while Skeleton Mages are tougher in melee than they appear, getting into close-quarters combat can prevent them from casting fireballs. == Attacks & Abilities == '''Staff Strike''' – A surprisingly '''strong melee attack''' using the mage’s staff, dealing significant damage to enemies who get too close. '''Fireball''' – Launches a '''flaming projectile''' from its staff, dealing ranged damage. Fireballs can be dodged but are often launched in rapid succession. '''Summon Help''' – Calls forth '''skeleton minions or critters''' to fight on its behalf, creating '''distractions''' or '''overwhelming players''' with numbers. == Gallery == <gallery> File:Mage elite.png|alt= </gallery>
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