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Golem
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{{StaleBreadCrumbs|Crumbs=[[Enemies]] > [[Monsters]]}} {{EnemyInfoCard|Name=Golem|Image=[[File:75702ba470834c36877ed46efdb620e5.jpg]]|Classification=[[Monsters|Monster]]|Missions=[[Dungeon Raid]]|Immunity=[[Status Effect#Slowed|Slowing]], [[Status Effect#Iced|Icing]], [[Status Effect#Poisoned|Poisoning]]|Weakness=[[Perks#monster_damage|Monster Damage]]|Attack1Name=Rock Hurl|Attack2Name=Hand Clap|Attack3Name=Foot Stomp|Attack4Name=Grab|Attach4Damage=Death (auto revive)}} The Golem is a three-story tall rock [[Monsters|monster]] only seen in a Boss Event. Golem will charge players as well as throw rocks when at a distance. I can also grab, stomp and clap players when near. Floating above its head, a glowing ball of light, are a number of rocks showing how many boulders Golem has left to throw at players. Be careful, this [[Bosses|boss]] can change direction mid charge. == Strategy == [[File:a68c98b99fdb4e91a9294867e92cfdea.mp4|left|800px]] Use bombs to bring him to him to a bended knee stance. When on bended knee, its head is exposed and it will not attack. During this time, you use melee weapons to hit him in the head as fast as possible. Alternatively, you can fire at the weak spots between its joints to bring it to its knees. {{Clear}} == Gallery == <gallery widths="340" heights="340"> File:Titan_on_knee.jpg File:05900076-6F30-40C2-8023-E2D223803ADF 4 5005 c.jpeg File:023ab8912dc5441d8ff205e6d89cd624.jpg File:Ca6619c2d2fb4f7eb864a5308e1986f1.jpg File:D68ee6d7940b4087a7600910454f0cd9.jpg </gallery>
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