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== Know Chests == There are three Tiers of chests denoted by their physical size and number of skulls on them. [[Tier I Chests]] are the smallest and have NO skulls. [[Tier 2 Chests]] have one skull directly in the middle of lid where you place the key. [[Tier 3 Chests]] are the largest and have three skulls: one on the lid and two at the front feet. <div class="card-deck"> <bootstrap_card header="Tier 1 Chest" footer="Tier 1 chests have 75 coins and a cosmetic or 100 coins."> [[File:Chest_Tier1.jpg|link=Tier_1_Chests]]</bootstrap_card> <bootstrap_card header="Tier 2 Chest" footer="Tier 2 chests have at least 100 coins, a potion and either a cosmetic or a weapon."> [[File:Chest_Tier2.jpg|link=Tier_2_Chests]]</bootstrap_card> <bootstrap_card header="Tier 3 Chest" footer="Tier 3 are the ultimate for loot takers, with 200 coins, a potion, a cosmetic AND a weapon."> [[File:Chest_Tier3.jpg|link=Tier_3_Chests]]</bootstrap_card> </div> There are Three sizes of chests: * [[Tier 1 Chests]] has no weapons modules for low level players * [[Tier 2 Chests]] will likely have a weapon's module * [[Tier 3 Chests]] will always have a weapon's module Your experience is maximized by running dungeons with the least number of rooms and the most [[Tier 3 Chests]]. This is because the final fight is where you gain the most XP (about 2000 points for just saving the drone) Your loot, however, is maximized by finding the most weapons modules. Lower level players only receive weapons modules from Tier 2 Chests and Tier 3 Chests. Chests require [[key|keys]] to open them and sometimes they are behind doors which require another key to unlock the door. If you are running solo: judicially use your keys for the largest chests. For multi-player with level 40s and above, your experience will be increased by the shear number of mobs your group will dispatch. This will more than make up for advanced player's desire to loot every chest, even the smallest, immediately. Any weapon's damage for any [[Weapon Modules]] you find will be between ABOUT 1x and 2x what your level is at the time of the drop -- this scales to level 60. The scale factor is dependent on the type of weapon, like crossbows are closer to 1x. Long Swords are closer to 2x.
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